~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.1~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Changed assets (the purified water bottle texture was from an other addon creator: https://mcpedl.com/user/chaoslord/)
-Changed some names in the code and in the files to make everything clearer
-Fixed a bug where after exiting the game on fire your temperature would keep showing that you were on fire

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.2~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Rework of the temperature system
-Added animations to the temperature meter
-The thirst effect now lasts longer
-The thirst bar gets empty faster
-Being thirsty now gives you weakness
-Fixed some bugs
-Fixed some textures

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.3~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Improvement of the temperature system
-Added humidity to biomes
-The thirst bar empties faster when sprinting
-Being hyperthermia or hypothermic now gives you negative effects
-When you start a new world with this addon, you now get a free bottle
-Improved performance
-Being thirsty now damages you (and you don't get any negative effects)
-If you want to see what's going on behind your temperature, you can give yourself the "debug" tag (recommended to run "/title times 0 1 0" first)
-Fixed some bugs
-Correction of some textures

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.4~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Compatibility changes:
-Removed player.json (please see the mcpedl page to know more about this change)
-Removed tick.json
-You cant have more than 1 000 000 people playing with this addon on the same world (you would not be able to even without it but this addon limits you to 1 000 000)
Other changes:
-The addon no longer works when you create the world, to start the addon use /function start
-If the addon stops working you can use /function world (this shouldn't happen this is a bug please report it if it happens to you)
-You no longer receive a free bottle when you start a world with this addon
-You cant use scoreboard sidebar when using this addon
-To enable optional features, use /function settings
-Improved thirst bar display and calculations
-Improved temperature meter display, animations and calculations
-Added starting protection: you are immune to extreme temperatures for 5mins when you join the world for the first time
-Added infos in the hud section of the how to play menu
-Added stamina bar (optional)
-Added parasites effect (cannot be cleared by drinking milk)
-Added canteens (netherite canteen name is hard coded to English)
-Added juices
-Added charcoal filter
-Added ice resistance potion and effect
-Added cold and heat resistance gear
-Added thermometer
-Added coils to regulate temperature
-Added rain collector
-Added water purifier (I cant implement animations yet, you can still get it and it will work tho)
-Added screen borders indicating extreme temperatures
-Milk Bucket now replenishes your thirst
-You can now drink by punching water or by punching the sky while under rain (optional)
-You no longer need to craft the vanilla bottle into a custom one
-Changed "debug" tag to "debugtemp" and "debugthirst"
-Improved code initiation and execution
-Fixed some things in the HUD
-Fixed bugs
-Known bugs:
  -depending on your screen size, and what GUI scale you play on, the custom effects might overlap with the vanilla effects
  -the craft for the netherite canteen using an empty diamond canteen doesn't work for some reason, you can still fill up the diamond canteen and then upgrade it tho
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.5~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Lowered the base saturation for thirst so it would start to decrease earlier, you also get way less saturation when you die
-Made the thirst effect more punitive
-You now are only immune to extreme temperatures for the first five minutes and dont get fire/ice resistance
-Upgraded calculations for temperature
-Improved thermometer
-Coils now only turn on if powered by redstone (comparators are not implemented)
-You can now eat ice cubes to cool down (helps when going in the nether for the first time)
-Fixed pocket UI
-Merged the player.json and no player.json versions
-Added compatibility with mud blocks
-Added thermal stone (how the stone works may change in the future)
-Made it easier to fill canteens
-Added animations to thirst and stamina bars
-Resource pack upgrades
-All assets are now unique and hand made for this addon
-Updated functions to the new format
-Water purifier recipe disabled, the ui is still not ready
-Some changes to the settings
-Updated taiga biome to 1.19
-"/kill @e" will not stop the addon anymore
-The addon should now work properly in multiplayer
-Fixed some commands and hopefully made it easier to start the addon
-Fixed bugs
-Known bugs:
  -Depending on your screen size, and what GUI scale you play on, the custom effects might hide with the vanilla effects
  -When you are under the invisibility effect the custom hud is invisible
  -If your skin uses a custom model, when you hold 3d items such as a bow or a shield they will offset
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Thirst decrease a little bit faster
-Fixed paper doll
-Improved compatibility with future addons
-Added cold and heat clemency (you get these effects when using goopaks from furing fabric)
-Improved compatibility with furing fabric
-Known bugs:
  -Riding living entities will deform the custom hud
  -Depending on your screen size, and what GUI scale you play on, the custom effects might hide with the vanilla effects
  -When you are under the invisibility effect the custom hud is invisible
  -If your skin uses a custom model, when you hold 3d items such as a bow or a shield they will offset
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Added a setting for thirst difficulty
-Added a hidden toxicity feature, the more you drink dirty water the worse it becomes (Fixes the water bucket being an overpowered infinite water source)
-Made the thirst effect more punitive
-Made thirst depletion over time more effective
-Fixed rain collector
-Improved compatibility with cauldrons
-Improved volcano and winter armor models
-Fully implemented the water purifier
-Fixed bugs
-Known bugs:
  -Riding living entities will deform the custom hud
  -Depending on your screen size, and what GUI scale you play on, the custom effects might hide with the vanilla effects
  -When you are under the invisibility effect the custom hud is invisible
  -If your skin uses a custom model, when you hold 3d items such as a bow or a shield they will offset
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~1.0.8~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Changed "thermal_stone" to "thermal_rune" in the code (the displayed name is still thermal rune)
-Fixed Water Purifier UI
-The custom UI is now hidden in spectator mode
-Fixed stamina
-Added difficulty levels to stamina
-Edited some text in the settings menus
-Repositioned the display for item names in the hud
-Changed "output" to "Output" in the text file
-You can now drink lava
-Your temperature now goes up with time when you are on fire
-Updated recipes to 1.20 for netherite items (the smithing table is currently disabled for custom items so I added a recipe in the crafting table)
-Updated funcions to 1.20 format
-Updated blocks to 1.20 format
-Combined identical looking blocks with the block states feature (Rain collector: now only 1 block) (redstone coils: now only 1 block for each)
-Getting infected by parasites from drinking water in a bottle is now 5% more likely
-Poison from toxicity will happen at higher toxicity values
-Increased the max toxicity
-Dirty water from bottles has been made less toxic
-Filled canteens are now in the food sub-category and purified canteens are in the cooked food sub-category
-Known bugs:
  -Riding living entities will deform the custom hud
    -Known solutions: None, this is a minecraft rendering bug with the paper doll. If you ride a horse in vanilla the paper doll disappears to hide it.
  -Depending on your screen size, and what GUI scale you play on, the custom effects might hide with the vanilla effects
    -Known solution: Use common screen sizes such as 16:9
  -When you are under the invisibility effect the custom hud is invisible
    -Known solutions: None, same as the riding issue. If your paper doll disappears the custom hud will too.
  -If your skin uses a custom model, when you hold 3d items such as a bow or a shield they will offset
    -Known solution: Don't use fancy skins.
  -The addon uses a "shadow player" to detect player actions without the player.json file, sculk sensors can hear this "shadow player"
    -Know solutions: None, the "shadow player" sounds are muted for the player, but not for the sculk sensors.