SCP Dystopia: Redefined # 2023.2.1

[ SCPs - New ]
Amount: 0
Safe: 0
Euclid: 0
Keter: 0

[ SCPs - Total ]
Amount: 19
Safe: 7
Euclid: 8
Keter: 4

=== NEW FEATURES ===

> Guns (dtr_guns_)
- Added USP .45 Suppressed

=== CHANGES ===
> Base (dtr_)
- Moved scripting API version to 1.6.0
- SCP-049 effect will no longer infect through SCP-049-2.
- Changed eating duration of candies to normal.

> Guns (dtr_guns_)
- Pistol bullets are slow snow
- Reduced Glock-17 spread

=== FIXES ===
> Base (dtr_)
- Fixed the bug where blast doors does not reset barriers when you rotate it for second time.



SCP Dystopia: Redefined # 2023.2.0

=== NEW FEATURES ===
> Base (dtr_)
- Added SCP-002 and its label
- Added SCP-005 and its label
- Added SCP-012 and its label
- Added SCP-131 and its label
- Added SCP-207 and its label
- Added SCP-330 and its label
- Added SCP-500 and its label
- Added SCP-458 and its label
- Added SCP-999 and its label
- Added blocks related to SCP-002
- Added SCP-939 leather item
- Added SCP-939 meat
- Added SCP-939 meat (cooked)
- Added Dystopia Token item
- Added Dystopia Token ore block
- Added abandoned facilities scattered around the overworld
- Added Heart item
- Added Anomaly Piece item
- Added Anomaly Sphere item
- Added Essence of SCP item
- Added SCP documents and facilities
- Added new human mobs with smart combat AI (you can still spawn old human mobs via summon command)
- Added dropped weapons
- Added blast door with 2 variants (new and classic)
- Added corridor doors

> Construction (cst_)
- Added classic HCZ walls
- Added classic LCZ walls

> More Blocks (dtr_mb_)
- Added 3 facility lamps. 2 of them supports every directions
- Added Computer
- Added Office desk
- Added Office partition (cubicle wall)
- Added Cave light
- Added Razor wire
- Added Vertical steel truss
- Added Catwalk blocks (floor, trap floor, fence, hang)
- Added Small plant
- Added Big plants
- Added Table

> Guns (dtr_guns_)
- Added guns

=== CHANGES ===
> Base (dtr_)
- Changed function command structures
- SCP-513 tag will be removed when player dies
- SCP-008 progress will reset when player dies
- Players infected with SCP-008 will spawn SCP-008-1 (steve variant) when they die
- Moved SCP-513 system to scripts
- Moved SCP-008 system to scripts
- Removed SCP-513-1 Spawner entity
- Entity door 1 will no longer leave the dummy blocks when died
- Angry SCP-096 can now break doors correctly
- SCP-173 will no longer actively attack SCP-682
- Slowed down SCP-682 attack interval
- Decreased SCP-939 health

=== FIXES ===
> Base (dtr_)
- Recoded SCP-1048 system so they can now correctly create SCP-1048-A
