{
	"format_version": "1.8.0",
	"animations": {
		"animation.shield.def": {
			"loop": true,
			"override_previous_animation": true,
			"bones": {
				"leftArm": {
					"rotation": [-60, 00, 50],
					"position": [0, 0, 0]

				}
			}
		},
		"animation.shield.defense": {
			"loop": true,
			"override_previous_animation": true,
			"bones": {
				"leftItem": {
					"rotation": [0, 90, 0],
					"position": [9, 2, -7]
				}
			}
		},
		"animation.shield.wield_first_person": {
			"loop": true,
			"bones": {
				"leftItem": {
					"rotation": [90, 0, 0],
					"position": [4, 0, 4]
				}
			}
		},
		"animation.shield.wield_dthird_person": {
			"loop": true,
			"bones": {
				"leftItem": {
					"rotation": [90, 0, 0],
					"position": [-6, 1, 6.5]
				}
			}
		},
		"animation.shield.wield_third_person": {
			"loop": true,
			"bones": {
				"leftItem": {
					"rotation": [90, 0, 0],
					"position": [-1, -1, 6.5]
				}
			}
		}
	}
}