{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.brawlatar_eyeparticle": {
			"initial_state": "default",
			"states": {
				"default": {
					"transitions": [
						{
							"eyeparticle": "query.health<600"
						}
					]
				},
				"eyeparticle": {
					"particle_effects": [
						{
							"effect": "mobeffect_brawlatar",
							"locator": "core"
						}
					]
				}
			}
		},
		"controller.animation.deathblade_bladeparticle": {
			"initial_state": "bladeparticle",
			"states": {
				"default": {
					"transitions": [
						{
							"bladeparticle": "query.is_charged"
						}
					]
				},
				"bladeparticle": {
					"particle_effects": [
						{
							"effect": "doteye_red",
							"locator": "tipshine"
						}
					],
					"transitions": [
						{
							"default": "!query.is_charged"
						}
					]
				}
			}
		},
		"controller.animation.deathblade_eyeparticle": {
			"initial_state": "default",
			"states": {
				"default": {
					"transitions": [
						{
							"eyeparticle": "query.health<600"
						}
					]
				},
				"eyeparticle": {
					"particle_effects": [
						{
							"effect": "doteye_red",
							"locator": "eyered"
						},
						{
							"effect": "doteye_magenta",
							"locator": "eyemagenta"
						},
						{
							"effect": "mobeffect_deathblade",
							"locator": "core"
						}
					]
				}
			}
		}
	}
}