Name 122mm BM-21 Rocket
Description 122mm MLRS Artillery Rocket
ShortName 122mm
Model mw.StingerMissile
Texture Stinger
//Colour of icon and model
Colour 255 255 255
Icon GradShell
//How affected by gravity the bullet is
FallSpeed 0.3
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 1
//The maximum stack size of a stack of these
MaxStackSize 8
//The damage multiplier caused by the bullet on hitting an entity
Damage 30
DamageVsLiving 300
DamageVsVehicles 3000
/Size of explosion caused
Explosion 4.6
ExplosionDamageVsLiving 1.5
ExplosionDamageVsDriveable 8000
ExplosionBlockDamageMultiplier 0.6
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 400
FlakParticles 6
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.6
HitSound bomb
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
TrailParticleType explode
//True if this is a bomb
AmmoType missile_slow

PrimeDelay 40