Name 30mm Shells [HE]
Description 30mm HE ammo for auto cannons
ShortName 30mmHE
Model gfs.IFVShell
Texture SkinIFVShell
//Colour of icon and model
Colour 255 255 255
Icon 25mmHE
//How affected by gravity the bullet is
FallSpeed 0.1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 64
//The maximum stack size of a stack of these
MaxStackSize 6
//The damage multiplier caused by the bullet on hitting an entity
Damage 25
DamageVsLiving 100
DamageVsVehicles 180
//Size of explosion caused
Explosion 2.3
ExplosionBreaksBlocks False
ExplosionDamageVsLiving 1.8
ExplosionDamageVsDriveable 200
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 200
FlakParticles 4
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.75
HitSound bomb
//Whether or not the bullet can travel through an entity having hit it
Penetrates True
SmokeTrail False
//True if this is a bomb
Bomb False
Shell True
AmmoType shell_fast