Name Smart Rockets
Description DGAR Guided Rockets
ShortName SmartAmmo
Model mw.StingerMissile
//Colour of icon and model
Colour 255 255 255
Icon SmartAmmo
//How affected by gravity the bullet is
FallSpeed 0.20
//The maximum stack size
MaxStackSize 1
//The number of rounds each item has. Limited to 32000.
RoundsPerItem 28
//The damage multiplier caused by the bullet on hitting an entity
Damage 21
DamageVsVehicles 475
//Size of explosion caused
Explosion 1.7
ExplosionDamageVsLiving 1.6
ExplosionDamageVsDriveable 300
ExplosionBlockDamageMultiplier 0.5
//True if bullet explodes on hitting anything. Fuse denotes the maximum time it may spend in the air before detonating
ExplodeOnImpact True
Fuse 0
FlakParticles 5
//Amount of fire to spread on exploding; for each increment, it will increase the dimensions of the burning area by 2. i.e. 1 will burn a 3x3 square, 2 will burn a 5x5 square
Fire 0
BreaksGlass True
//Size of box to check for entities to hit / detonate
HitBoxSize 0.1
HitSound bullet
//Whether or not the bullet can travel through an entity having hit it
Penetrates False
SmokeTrail True
LockOnToPlanes False
LockOnToVehicles True
LockOnToMechas True
LockOnToPlayers False
LockOnToLivings False
MaxLockOnAngle 10.0
lockOnForce 0.25
AmmoType missile