Name AA12
ShortName aa12
//The ammo this gun uses (shortName)
Ammo aa12Ammo
Icon AA12
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
SwitchDelay 12
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 8 horizontal=10 recovery=0.8 recoveryScope=1 fall=2 increase=1 sneak=1 speed=1.2
//Damage in half hearts
Damage 2.2
//The higher this value, the more the bullets spread
Accuracy 16
//Time in ticks between rounds
ShootDelay 4
ShootSound sound_aa12
ReloadSound MP44Reload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AA12
Texture AA12
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope 3xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob AA12_Undergrowth AA12_Undergrowth yellow 2 green 2
Paintjob AA12_Magma AA12_Magma black 1 yellow 1 orange 1 red 1
//Description - note the ammo type
defaultSight ironSight2
FlashPointOffset -1 0 0