Name AUG
ShortName aug
//The ammo this gun uses (shortName)
Ammo m16a4Ammo
Ammo acrAmmo
Ammo mtarAmmo
Ammo g36Ammo
Ammo augAmmo
Ammo m4CarbineAmmo
Ammo betaCMag
Icon AUG
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
SwitchDelay 12
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 1.75 horizontal=1.8 recovery=1 recoveryScope=1 fall=0.95 increase=1 sneak=0.9 speed=0.55
//Damage in half hearts
Damage 6.25
//The higher this value, the more the bullets spread
Accuracy 3.7
//Time in ticks between rounds
ShootDelay 2
ShootSound sound_aug
ReloadSound MP44Reload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.AUG
Texture AUG
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments compensator flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope 3xScope psoScope flanMWForegrip flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire apBulletsUpgrade
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob AUG_Green AUG_Green green 2
Paintjob AUG_Demon AUG_Demon red 2
Paintjob AUG_Mono AUG_Mono black 2
//Description - note the ammo type
defaultSight ironSight5
FlashPointOffset -2 0 0
