Name FMG-9
ShortName FMG
ItemID 30026
//The ammo this gun uses (shortName)
//Ammo m16a4Ammo
//Ammo acrAmmo
//Ammo mtarAmmo
//Ammo g36Ammo
//Ammo augAmmo
//Ammo m4CarbineAmmo
//Ammo betaCMag
Ammo MP7Ammo
Icon FMG
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
SwitchDelay 6
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2 horizontal=2 recovery=1 recoveryScope=1 fall=1 increase=0.5 sneak=1 speed=0.5
//Damage in half hearts
Damage 6.75
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 2
ShootSound sound_FMG
ReloadSound MP40Reload
Mode FullAuto
OneHanded true
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.FMG
Texture SkinFMG
ModelScale 0.7
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments compensator flanMWSingleFire flanMWBurstFire flanMWAutoFire apBulletsUpgrade
AllowBarrelAttachments false
AllowScopeAttachments false
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//no default scope. Works fine without
FlashPointOffset 8 4 0