Name M60E4
ShortName m60
//The ammo this gun uses (shortName)
Ammo m60Ammo
Icon M60E4
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 100
SwitchDelay 36
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil vertical=3.5 horizontal=3.6 recovery=0.97 recoveryScope=1 fall=1 increase=1.57 sneak=1 speed=1.4
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 6.7
//The higher this value, the more the bullets spread
Accuracy 5.35
//Time in ticks between rounds
ShootDelay 2
ShootSound sound_m60
ReloadSound BrowningReload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.M60E4
Texture M60E4
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope 3xScope psoScope flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire apBulletsUpgrade
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob M60E4_Snow M60E4_Snow white 2
Paintjob M60E4_Classic M60E4_Classic green 2
Paintjob M60E4_Charcoal M60E4_Charcoal black 2
//Description - note the ammo type
HasSingleFire false
defaultSight ironSight7
FlashPointOffset 0 -0.8 0