Name R700
ShortName r700
//The ammo this gun uses (shortName)
//Ammo m40a3Ammo
Ammo r700Ammo
//Ammo 3006Bullet
Icon R700
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 80
SwitchDelay 17
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil vertical=11 horizontal=5 recovery=0.9 recoveryScope=1 fall=1 increase=3 sneak=1 speed=1
//Damage in half hearts
Damage 18.5
//The higher this value, the more the bullets spread
Accuracy 0.9
//For guns in which the magazine is integrated
LoadIntoGun 4
//Time in ticks between rounds
ShootDelay 17
ShootSound sound_r700
ReloadSound SpringfieldReload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default Scope Settings
Scope mwr700
ZoomLevel 6.0
FOVZoomLevel 1.0
//Deployable Settings
Deployable False
DeployedModel None
//Model Settings
Model mw.R700
Texture R700
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMW8xScope compensator flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope apBulletsUpgrade
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob R700_Red R700_Red red 2 white 1
Paintjob R700_Blue R700_Blue blue 1 lightBlue 1 white 1
Paintjob R700_Markings R700_Markings green 2 white 1
//Description - note the ammo type