"controller.render.addonplayer.ui_status_number_wind_100": {
      "geometry": "Geometry.ui_status_number",
      "materials": [ { "*": "Material.default" } ],
      "textures": [ "Texture.ui_number" ],
      "part_visibility": [
        { "*": false },
        { "number_wind_100": "math.floor(q.property('asa:status_wind')/100)!=0" }
      ],
      "uv_anim": {
        "offset": [ 0, "24*math.floor(q.property('asa:status_wind')/100)" ],
        "scale": [ 1, 0.1 ]
      },
      "on_wind_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 },
      "is_hurt_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 }
    },
    "controller.render.addonplayer.ui_status_number_wind_10": {
      "geometry": "Geometry.ui_status_number",
      "materials": [ { "*": "Material.default" } ],
      "textures": [ "Texture.ui_number" ],
      "part_visibility": [
        { "*": false },
        { "number_wind_10": "math.floor(q.property('asa:status_wind')/100)!=0 || math.floor(q.property('asa:status_wind')/10)!=0" }
      ],
      "uv_anim": {
        "offset": [ 0, "24*math.floor(math.mod(q.property('asa:status_wind')/100)/10)" ],
        "scale": [ 1, 0.1 ]
      },
      "on_wind_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 },
      "is_hurt_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 }
    },
    "controller.render.addonplayer.ui_status_number_wind_1": {
      "geometry": "Geometry.ui_status_number",
      "materials": [ { "*": "Material.default" } ],
      "textures": [ "Texture.ui_number" ],
      "part_visibility": [
        { "*": false },
        { "number_wind_1": true }
      ],
      "uv_anim": {
        "offset": [ 0, "24*math.mod(math.mod(q.property('asa:status_wind')/100)/10)" ],
        "scale": [ 1, 0.1 ]
      },
      "on_wind_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 },
      "is_hurt_color":{ "r": 0.0, "g": 0.0, "b": 0.0, "a": 0.0 }
    }