GBG V1.21.3

Fixed turret death message saying pig
Whenever a player died to a turret, it would say they were shot by pig

Fixed "turret menu ran!" bug
The message "turret menu ran" would be sent alongside the turret menu when it was pulled up
Probably something left over from debugging

Removed pre-V1.19 turret backwards compatability
Update was long enough ago

Made gun name apear in gun explosion death messages
Before, it would say "Player was blown up by Gun Explosion"

Fixed broken turret vs player ai
Turrets would behave very strangly when their target type was set to player

Added gun reloading actionbar indicator
When players reload, they can see how long until they can shoot again via a timer in their actionbar
This can be disabled globally by running the command: /function config:actionbar_items_off

Added default turret target type config option
Operators can now change the default target type for turrets when they are spawned
This default will affect all newly placed turrets

Added GBG config menu
A command can be ran to access an text-based menu to change various config settings
This is much easier than manually typing out different commands
You can access it by running the command: /function config:gbg



