tag @e[name=DayQ] remove LuckyWucky
execute if predicate suhc:25percent run execute if predicate suhc:10percent run tag @e[name=DayQ,type=armor_stand,limit=1] add LuckyWucky


execute as @e[name=DayQ,type=armor_stand,tag=!LuckyWucky] run effect give @a[tag=K] speed 600 1 true
execute as @e[name=DayQ,type=armor_stand,tag=!LuckyWucky] run effect give @a[tag=K] haste 600 1 true
execute as @e[name=DayQ,type=armor_stand,tag=!LuckyWucky] run scoreboard players add @a[tag=K] KyuLuck20min 10

execute as @e[name=DayQ,type=armor_stand,tag=LuckyWucky] run effect give @a[tag=K] speed 2400 1 true
execute as @e[name=DayQ,type=armor_stand,tag=LuckyWucky] run effect give @a[tag=K] haste 2400 1 true
execute as @e[name=DayQ,type=armor_stand,tag=LuckyWucky] run scoreboard players add @a[tag=K] KyuLuck20min 40
playsound entity.player.levelup neutral @a ~ ~ ~ 1 1 1


execute as @e[name=DayQ,type=armor_stand,tag=!LuckyWucky] run tellraw @a[team=P] ["",{"text":"A wave of luck washes over you...","color":"dark_red","italic":true}]
execute as @e[name=DayQ,type=armor_stand,tag=LuckyWucky] run tellraw @a[team=P] ["",{"text":" UwU you feel so luckie wuckies!!!!!! ヾ(・ω・`)ノ (^˵◕ω◕˵^)","color":"dark_red","italic":true}]


tag @e[name=DayQ] remove LuckyWucky