gamerule sendCommandFeedback false

tellraw @s {"text":"Rain frequency change initiated. After a certain day, I want the rain to be...(click to change)","color":"gold","bold":"true","clickEvent":{"action":"run_command","value":""}}
execute if entity @e[type=armor_stand,name=DayQ,tag=EasyModeRain] run tellraw @s {"text":"Easy mode default - Uncommon rain(Current)","color":"green","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/easymoderain"}}
execute if entity @e[type=armor_stand,name=DayQ,tag=!EasyModeRain] run tellraw @s {"text":"Easy mode default - Uncommon rain","color":"green","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/easymoderain"}}
execute if entity @e[type=armor_stand,name=DayQ,tag=NormalModeRain] run tellraw @s {"text":"Normal mode default - Somewhat common rain(Current)","color":"gold","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/normalmoderain"}}
execute if entity @e[type=armor_stand,name=DayQ,tag=!NormalModeRain] run tellraw @s {"text":"Normal mode default - Somewhat common rain","color":"gold","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/normalmoderain"}}
execute if entity @e[type=armor_stand,name=DayQ,tag=HardModeRain] run tellraw @s {"text":"Hard mode default - Endless rain(Current)","color":"red","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/hardmoderain"}}
execute if entity @e[type=armor_stand,name=DayQ,tag=!HardModeRain] run tellraw @s {"text":"Hard mode default - Endless rain","color":"red","clickEvent":{"action":"run_command","value":"/execute as @e[type=armor_stand,name=DayQ] run function zzzzdonotuse:difficulty/hardmoderain"}}

#gamerule sendCommandFeedback false
#setblock 999971 188 999971 command_block[facing=up]{auto:1b,Command:"gamerule sendCommandFeedback true",TrackOutput:0} destroy

setblock 999971 188 999971 command_block[facing=up]{auto:1b,Command:"gamerule sendCommandFeedback true",TrackOutput:0} destroy