scoreboard players add @e[type=minecraft:armor_stand,name=IslandMake] IslandTimer 1
scoreboard players add @e[type=minecraft:armor_stand,name=DayQ] IslandTimerCB 1
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=1..2}] run gamerule randomTickSpeed 3
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=28..29}] run execute at @e[name=IslandMake] run fill ~-11 ~-1 ~-11 ~11 ~-1 ~11 minecraft:dispenser[facing=up,triggered=false]{Items:[{Slot:0b,id:"minecraft:bone_meal",Count:1b}]} replace minecraft:dirt
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=28..29}] run execute at @e[name=IslandMake] run fill ~-11 ~-1 ~-11 ~11 ~-1 ~11 minecraft:dispenser[facing=up,triggered=false]{Items:[{Slot:0b,id:"minecraft:bone_meal",Count:1b}]} replace minecraft:grass
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=28..29}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~-2 ~11 minecraft:redstone_block replace minecraft:dirt
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=28..29}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~-2 ~11 minecraft:redstone_block replace minecraft:grass
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=35..37}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~2 ~11 minecraft:grass_block replace minecraft:redstone_block
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=35..37}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~2 ~11 minecraft:grass_block replace minecraft:dispenser
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=35..37}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~2 ~11 minecraft:grass replace minecraft:dandelion
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=35..37}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~2 ~11 minecraft:grass replace minecraft:poppy
#execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=35..37}] run execute at @e[name=IslandMake] run fill ~-11 ~-2 ~-11 ~11 ~2 ~11 minecraft:grass_block replace minecraft:acacia_sapling
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..4}] run execute at @e[name=IslandMake] run fill ~-16 200 ~-16 ~16 199 ~16 minecraft:sand replace minecraft:sandstone
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=39..40}] run execute at @e[name=IslandMake] run kill @e[type=item,distance=..20]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=2}] run summon minecraft:armor_stand ~ ~ ~ {Invisible:1b,Silent:1b,CustomName:"\"IslandClone\"",NoGravity:1,Invulnerable:1}
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=2}] run summon minecraft:armor_stand ~ ~ ~ {Invisible:1b,Silent:1b,CustomName:"\"IslandCactus\"",NoGravity:1,Invulnerable:1}
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=4}] run summon minecraft:armor_stand ~ ~ ~ {Invisible:1b,Silent:1b,CustomName:"\"IslandClone2\"",NoGravity:1,Invulnerable:1}
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=24}] run summon minecraft:armor_stand ~ ~ ~ {Tags:["SandStructures"],CustomName:"\"IslandSandStructure\"",NoGravity:1,Invulnerable:1,Invisible:1b,Silent:1b}
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar1",posX:-2,posZ:-2,posY:0,rotation:NONE,mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar1",posX:2,posZ:-2,posY:0,rotation:"CLOCKWISE_90",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar1",posX:2,posZ:2,posY:0,rotation:"CLOCKWISE_180",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar1",posX:-2,posZ:2,posY:0,rotation:"COUNTERCLOCKWISE_90",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar2",posX:-2,posZ:-2,posY:0,rotation:NONE,mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar2",posX:2,posZ:-2,posY:0,rotation:"CLOCKWISE_90",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar2",posX:2,posZ:2,posY:0,rotation:"CLOCKWISE_180",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure] run execute at @e[type=minecraft:armor_stand,name=IslandSandStructure,y=195,dy=20] run setblock ~ ~-1 ~ minecraft:structure_block[mode=load]{name:"suhc:sandpillar2",posX:-2,posZ:2,posY:0,rotation:"COUNTERCLOCKWISE_90",mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute as @e[type=minecraft:armor_stand,tag=SandStructures] run execute at @s run execute at @s if block ~ ~-1 ~ structure_block run setblock ~ ~ ~ redstone_block
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=2..119}] run spreadplayers ~ ~ 1 19 false @e[name=IslandClone]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=4..37}] run spreadplayers ~ ~ 10 29 false @e[name=IslandClone2]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=4..37}] run spreadplayers ~ ~ 1 15 false @e[name=IslandCactus]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=24..69}] run spreadplayers ~ ~ 1 19 false @e[name=IslandSandStructure]
execute as @e[type=minecraft:armor_stand,tag=SnowStructures] run execute at @s run execute at @s if block ~ ~ ~ structure_block run setblock ~ 202 ~ redstone_block
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 174 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 175 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 176 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 177 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 178 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 179 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 189 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 188 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 187 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 186 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 185 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 184 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 183 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 182 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 181 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..99}] run execute as @e[name=IslandClone] run execute at @s run tp @s ~ 180 ~
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~ 193 ~ ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~-1 193 ~ ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~1 193 ~ ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~ 193 ~1 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~ 193 ~-1 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~1 193 ~1 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~1 193 ~ ~-1 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~1 193 ~1 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~-1 193 ~1 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[sort=random,limit=1,name=IslandClone] run execute at @s run execute at @s[y=197,dy=-35] unless block ~ 198 ~ air run clone ~ 193 ~2 ~ 202 ~ ~ ~ ~ replace move
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[name=IslandClone2] run fill ~ 170 ~ ~ 205 ~ sand replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[name=IslandClone2] run fill ~1 170 ~ ~ 205 ~ sand replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[name=IslandClone2] run fill ~ 170 ~1 ~ 205 ~ sand replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[name=IslandClone2] run fill ~ 170 ~ ~ 205 ~ sand replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[name=IslandCactus] run execute at @s run execute at @s[y=188,dy=20] run fill ~ ~ ~ ~ ~2 ~ cactus
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute as @e[name=IslandCactus] run execute at @s run execute at @s[y=188,dy=20] unless block ~ ~ ~ cactus run fill ~ ~ ~ ~ ~ ~ dead_bush
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~-1 ~ bedrock run execute as @e[name=IslandClone] run execute at @s run execute at @s run fill ~ 170 ~ ~ 210 ~ smooth_sandstone replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~-1 ~ bedrock run execute as @e[name=IslandClone2] run execute at @s run execute at @s run fill ~ 170 ~ ~ 210 ~ smooth_sandstone replace sandstone
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute as @e[name=IslandCactus] run execute at @s run execute at @s[y=198,dy=10] run fill ~ ~ ~ ~ ~10 ~ cactus
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=119}] run kill @e[name=IslandClone]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=37}] run kill @e[name=IslandClone2]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=37}] run kill @e[name=IslandCactus]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=69}] run kill @e[name=IslandSandStructure]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=40}] run gamerule randomTickSpeed 3
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=119}] run setblock ~ ~-3 ~ minecraft:structure_block[mode=load]{name:"suhc:islandwell",posX:-2,posZ:-2,posY:0,rotation:NONE,mirror:NONE,mode:LOAD,ignoreEntities:0b} destroy
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=119}] run setblock ~ ~-2 ~ minecraft:redstone_block destroy
#kill @e[name=IslandMake]
#data merge block ~ ~-9 ~ {auto:0b}
#execute at @e[name=IslandWater] run fill ~ 200 ~ ~1 200 ~1 water