scoreboard players add @e[type=minecraft:armor_stand,name=IslandMake] IslandTimer 1
scoreboard players add @e[type=minecraft:armor_stand,name=DayQ] IslandTimerCB 1
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=1..2}] run gamerule randomTickSpeed 1500
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=15..17}] run execute at @e[name=IslandMake] run fill ~-9 ~-2 ~-9 ~9 ~2 ~9 minecraft:grass_block replace minecraft:redstone_block
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=15..17}] run execute at @e[name=IslandMake] run fill ~-9 ~-2 ~-9 ~9 ~2 ~9 minecraft:grass_block replace minecraft:dispenser
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=2}] run summon minecraft:armor_stand ~ ~ ~ {Invisible:1b,Silent:1b,Invulnerable:1,CustomName:"\"IslandWater\"",NoGravity:1}
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=24}] run summon minecraft:armor_stand ~ ~ ~ {Invisible:1b,Silent:1b,Invulnerable:1,CustomName:"\"IslandShrub\"",NoGravity:1}
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=3..20}] run spreadplayers ~ ~ 1 10 false @e[name=IslandWater]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=25..60}] run spreadplayers ~ ~ 1 11 false @e[name=IslandShrub]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=20}] run kill @e[name=IslandWater]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=60}] run kill @e[name=IslandShrub]
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=90}] run gamerule randomTickSpeed 3
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=25..60}] run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=IslandShrub] run fill ~ 201 ~ ~ 201 ~ minecraft:fern replace air
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=25..60}] run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~ ~ diamond_block run execute at @e[sort=random,limit=1,name=IslandShrub] run fill ~ 201 ~ ~ 201 ~ minecraft:sweet_berry_bush[age=3] replace air
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=51}] run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[type=minecraft:armor_stand,name=IslandMake] run function zzzzdonotuse:islands/shipstuff/shipactivate
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=56}] run function zzzzdonotuse:islands/shipstuff/shiprotate
execute at @e[type=minecraft:armor_stand,name=IslandMake,scores={IslandTimer=59}] run kill @e[type=armor_stand,tag=IslandShipStand]
#kill @e[name=IslandMake]
#data merge block ~ ~-9 ~ {auto:0b}
execute at @e[name=IslandWater] run fill ~-1 200 ~-1 ~1 200 ~1 podzol replace grass_block
execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~1 ~ bedrock run execute at @e[sort=random,limit=1,name=METEORKYU,type=armor_stand,tag=KyuDung] if block ~ ~-1 ~ bedrock run execute at @e[name=IslandWater] run fill ~ 201 ~ ~1 201 ~1 spruce_sapling