execute at @s run summon zombie ~ ~ ~ {active_effects:[{id:"minecraft:conduit_power",amplifier:68b,duration:9999999,show_particles:0b}],DrownedConversionTime:9999999,Tags:["GKNameTag","ChampMob","ChampZombie","CreepZombie"],CustomName:'{"text":"Creepy","color":"green"}',ArmorItems:[{},{},{},{id:"minecraft:creeper_head",Count:1b}],ArmorDropChances:[0.085F,0.085F,0.085F,0.05F],AbsorptionAmount:6f,Passengers:[{id:"minecraft:armor_stand",NoGravity:1b,Invulnerable:1b,ShowArms:0b,Small:1b,Invisible:1b,Silent:1b,Silent:1b,NoBasePlate:1b,Tags:["ChampEffects","ZombieEffects","ZombCreepStand"],DisabledSlots:4144959}]}

#bit of a bandaid fix for stripmine zombies that become this elite mob
execute at @s[tag=KAIRUUID] run tag @e[tag=CreepZombie,distance=..3] add KAIRUUID
execute at @s[tag=KAIRUUID] run tag @e[tag=CreepZombie,distance=..3] add SPECSPAWN
execute at @s[tag=KAIRUUID] run tag @e[tag=CreepZombie,distance=..3] add NOFOLLOW
execute at @s[tag=KAIRUUID] run tag @e[tag=CreepZombie,distance=..3] add GotChamped

execute at @s positioned ~ ~280 ~ run kill @e[type=item,distance=..3]
execute at @s run tp @s ~ ~-500 ~