{
    "format_version": "1.10.0",
    "animation_controllers": {
        "controller.animation.weapon.ice_power": {
            "initial_state": "default",
            "states": {
                "projectiles1": {
                    "animations": [ "ice_projectiles1" ],
                    "transitions": [ { "default": "q.variant != 101" } ]
                },
                "projectiles2": {
                    "animations": [ "ice_projectiles2" ],
                    "transitions": [ { "projectiles1": "q.variant < 102" } ]
                },
                "projectiles3": {
                    "animations": [ "ice_projectiles3" ],
                    "transitions": [ { "projectiles2": "q.variant < 103" } ]
                },
                "incantation": {
                    "animations": [ "ice_incantation" ],
                    "transitions": [ { "projectiles3": "q.variant < 104" } ]
                },
                "default": {
                    "transitions": [
                        { "incantation": "q.variant == 104" }
                    ]
                }
            }
        }
    }
}