{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.knight.attack" : {
			"initial_state" : "default",
			"states" : {
				"attack" : {
					"blend_transition": 0.1,
					"animations" : [ "attack" ],
					"transitions" : [ { "default" : "v.attack_time <= 0.0f" } ]
				},
				"delayed_attack" : {
					"blend_transition": 0.1,
					"animations" : [ "delayed_attack" ],
					"transitions" : [ { "default" : "q.all_animations_finished" } ]
				},
				"default" : {
					"blend_transition": 0.1,
					"transitions" : [
						{ "delayed_attack" : "q.is_delayed_attacking" },
						{ "attack" : "v.attack_time > 0.0f" }
					]
				}
			}
		},
		"controller.animation.knight.move" : {
			"initial_state" : "default",
			"states" : {
				"move" : {
					"blend_transition": 0.5,
					"animations" : [ "move" ],
					"transitions" : [ { "default" : "q.modified_move_speed <= 0.1" } ]
				},
				"default" : {
					"blend_transition": 0.5,
					"animations" : [ "idle" ],
					"transitions" : [ { "move" : "q.modified_move_speed > 0.1" } ]
				}
			}
		}
	}
}
