animation_controllers/item_pose.animation_controllers.json:
-Removed flat item poses. Perpendicular is now the default for all items except the bow, crossbow, shield, spyglass, and trident.

animations/item_pose.animation.json:
-Unchanged.

animations/humanoid.animation.json:
-Removed flat item poses. Perpendicular is now the default for all items except the spyglass, bow, shield, and trident.
-Item pose values have a number added or subtracted afterward to cancel out the default perpendicular pose.

manifest.json:
-Changed pack name and UUID to differentiate from Fidelity.

texts/en_GB.lang:
-Changed pack.name to Java Aspects (Performance)

texts/en_US.lang:
-Changed pack.name to Java Aspects (Performance)

textures/item_texture.json:
-Commented out bed icon textures.

ui/_global_variables.json:
-Flipped the "$is_java_aspects_fidelity" and "$is_java_aspects_performance" variables.

ui/stonecutter_screen.json:
-Replaced entire file with a version compatible with Performance item icons.
Note: Always copy this file directly from Compatibility Mode for simplicity.

ui/stonecutter_screen_pocket.json:
-Unchanged.

ui/ui_common.json:
-"item_renderer": Replaced controls array with just "specific_item_renderer@common.specific_item_renderer_performance" (Note: leave "$use_item_icons|default" set to true).
-"inventory_selected_icon": Set "$use_item_icons|default" to false.

java_bed_icons.zip:
-Recreated with universal item_texture.json from Fidelity.

java_item_icons.zip:
-Recreated with universal _global_variables.json, ui_common.json, and stonecutter_screen.json from Fidelity.

Note: java_no_vignette.zip MUST be updated with the latest hud_screen.json in both Fidelity and Performance.
