{
  "sound": "fiskheroes:item.coldgun.static",
  "condition": "entity.getData('fiskheroes:aiming') && entity.getHeldItem().name() =='fiskheroes:cold_gun'",
  "volume": "0.2 * entity.getInterpolatedData('fiskheroes:aimed_timer')",
  "pitch": 1,
  "loop": true
}
