{
	"format_version": "1.8.0",
	"animations": {
		"animation.royal_guard.attack": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [-2.5, 12.5, 0]
				},
				"rightArm": {
					"rotation": ["-87.5 + (variable.attack2 * 2.2 - variable.attack * 0.4) + variable.x_bob - this", "12.5+variable.attack2 * 0.6 - 5.73 - this", "-7.5+variable.z_bob - this"]
				},
				"shield": {
					"rotation": [-35, 0, -10],
					"position": [-1, 1, -1]
				}
			}
		},
		"animation.royal_guard.spear_attack": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [2.5, 12.5, 0]
				},
				"rightArm": {
					"rotation": ["15+ (variable.attack2 * 2.2 - variable.attack * 0.4) + variable.x_bob - this", "12.5+variable.attack2 * 0.6 - 5.73 - this", "15+variable.z_bob - this"]
				},
				"shield": {
					"rotation": [-35, 0, -10],
					"position": [-1, 1, -1]
				}
			}
		},
		"animation.tower_guard.spear_attack": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [7.5, 12.5, 0]
				},
				"rightArm": {
					"rotation": [" (variable.attack2 * 2.2 - variable.attack * 0.4) + variable.x_bob - this", "-5+variable.attack2 * 0.6 - 5.73 - this", "15+variable.z_bob - this"]
				},
				"shield": {
					"rotation": [-2.5, 0, -10],
					"position": [-1, 1, -1]
				}
			}
		},
		"animation.bridge_guard.spear_attack": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [7.5, 12.5, 0]
				},
				"rightArm": {
					"rotation": ["-27.5+ (variable.attack2 * 2.2 - variable.attack * 0.4) + variable.x_bob - this", "-5+variable.attack2 * 0.6 - 5.73 - this", "15+variable.z_bob - this"]
				},
				"shield": {
					"rotation": [-2.5, 0, -10],
					"position": [-1, 1, -1]
				}
			}
		},
		"animation.tower_guard.no_shield": {
			"loop": true,
			"bones": {
				"shield": {
					"rotation": [-27.5, 0, -10],
					"position": [-1, 1, -1],
					"scale": 0
				}
			}
		},
		"animation.royal_guard.base": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [-55, 0, "((math.cos(query.life_time * 103.2) * 2.865) + 2.865) *-1.0"]
				},
				"rightArm": {
					"rotation": [-30, 0, "(math.cos(query.life_time * 103.2) * 2.865) + 2.865"]
				},
				"body": {
					"rotation": [0, 0, 0]
				},
				"head": {
					"rotation": [2.5, 0, 0]
				},
				"hat": {
					"rotation": [-2.5, 0, 0]
				},
				"shield": {
					"position": [-1, -1, 0]
				}
			}
		},
		"animation.tower_guard.base": {
			"loop": true,
			"bones": {
				"leftArm": {
					"rotation": [-75, 0, "((math.cos(query.life_time * 103.2) * 2.865) + 2.865) *-1.0"]
				},
				"rightArm": {
					"rotation": [-22.5, 25, "-2.5+(math.cos(query.life_time * 103.2) * 2.865)"]
				},
				"body": {
					"rotation": [0, 0, 0]
				},
				"head": {
					"rotation": [2.5, 0, 0]
				},
				"hat": {
					"rotation": [-2.5, 0, 0]
				},
				"shield": {
					"rotation": [-15, 0, 0]
				}
			}
		},
		"animation.royal_guard.no_shield": {
			"loop": true,
			"bones": {
				"shield": {
					"rotation": [-35, 0, -10],
					"position": [-1, 1, -1],
					"scale": 0
				}
			}
		}
	}
}