{
	"format_version": "1.8.0",
	"animations": {
		"animation.player.cape": {
			"loop": true,
			"bones": {
				"cape": {
					"rotation": ["(q.modified_move_speed * 30)+5+(math.abs(q.vertical_speed*2))", 0, 0]
				},
				"cape2": {
					"rotation": ["(q.modified_move_speed * 20)-5+(math.abs(q.vertical_speed*2))", 0, 0]
				}
			}
		}
	}
}