v 1.9.4.9
Improved: Allow using block names in /lb and /gb commands (e.g. /lb edit, /gb copy, etc)
Improved: Try to preserve process's raw command line arguments when restarting on Linux
Improved: Change /compload to also unload the command/plugin first
Improved: Port forwarding GUI now also has logs panel
Improved: /pload and /punload output message now also includes name of plugin
Improved: Plugins can now use CPE message priority to temporarily override and then restore lower priority CPE messages
Improved: Log which levels have their saving deliberately skipped at shutdown/restart (e.g. due to games)
Improved: Support 'all processes CPU usage' in /ServerInfo on FreeBSD too
Improved: /help transform rotate
Fixed: Doing /info [name] when there were over 100 partial matches before an exact match, would still show 'multiple names matched' instead of displaying the information of the exactly matching player
Fixed: Prevent being able to load the same plugin multiple times
Fixed: Changed PlayerDB data lookup on login to be case insensitive when name verification is disabled and the player's name is unverified
Fixed: Some issues occurring when server runs in unsupported mode of having both classicube-account-plus enabled and player name suffixes for login authentication services
Fixed: GUI getting stuck in restart loop when System.Windows.Forms DLL loaded successfully, but System.Drawing DLL failed to load
Minigame related changes:
Added: Item for buying doors in Lava Survival
Improved: Can now configure collision check interval for Zombie Survival, and slightly reduce default interval
Improved: Can now configure collision check interval for Capture the Flag, and slightly reduce default interval
Fixed: Opening settings GUI or doing /server reload would cause server main level to get loaded, even when a game that changed main level was running

v 1.9.4.8
Added: Mojang server login authentication support (for Betacraft)
Improved: /highight now displays how many changes were found (Thanks Goodly)
Improved: Doing /spawn should always respawn you at level spawn
Improved: Move /server update to separate /update command
Improved: Increase summary errors when compiling fails from 2 to 5
Improved: Allow changing death invulnerability cooldown from default of 1 second
Improved: /store list output is now paginated
Improved: /SInfo now includes number of CPU cores in output
Improved: Kick message for unsupported protocol version also includes version number
Fixed: Some markdown characters not being escaped for messages sent to Discord
Fixed: Some physics entries wrongly never getting removed from physics list
Fixed: Multiple people changing a block definition at the same time sometimes erroring
Fixed: disabled-command option in server.properties not working
Fixed: Messages with over 2000 characters failing to send to Discord
Fixed: Main level should always ignore visit permission restrictions
Removed: Unused destroys chance from LS map settings in GUI
Map generator related changes:
Improved: Allow providing spaces in map gen args to provide multiple arguments 
Improved: Heightmap map gen theme now uses biome
Improved: Flat and space themes now use biome blocks and env
Improved: Pixel/empty/rainbow themes now use biome env
Fixed: Doing '/os map add' with two arguments doing nothing

v 1.9.4.7
Game related changes:
Added: LS: /lives command for showing you current number of lives
Added: LS: Can now set default round/flood times
Added: LS: Items for buying sponges and water blocks
Improved: Discord bot shows running games in .who output
Improved: Countdown: Can now specify default game speed in config
Improved: Countdown: Money is now rewarded for surviving
Improved: ZS: Can now configure reward money
Improved: LS: Money is now rewarded for surviving
Improved: LS: All blocks now burn after a delay when not in Calm mode
Improved: LS: Prevent placing blocks near lava spawn by default
Improved: LS: Water/lava killable blocks (e.g. log) don't insta-burn in Disturbed mode
Improved: LS: Show money and lives left in top right (for CPE clients)
Improved: LS: Show message in chat when you lose a life
Improved: LS: death cooldown increased to 30 seconds
Improved: LS: has sponges automatically disappear after configurable delay
Improved: LS: Limit number of water blocks that can be placed
Improved: LS: Move layer options to separate section of /ls set
Improved: LS: Allow negative layer heights (i.e. allows lava layers from top to bottom of level)
Fixed: ZS: Rare issue where when players joined server at very end of round countdown would get added to alive/human list but then subsequently get auto infected 
Fixed: LS: Sponge/water block not being reverted client-side when insufficient permission to place the block
Fixed: LS: Message not showing in chat when layer flooding starts
Fixed: LS: Layer flooding not resetting properly when continuing next round on same level
Map generator related changes:
Added: Sandy and Plains map gen biomes
Improved: Realistic map gen now support biomes
Improved: Classic map gen now support biomes
Improved: 3D noise map gens now support biomes
Improved: Desert biome no longer has water
Improved: Biomes can now specify custom tree type
Improved: fCraft Hills and Mountains themes default to Plains biome
Fixed: Hell map gen theme sometimes having gaps between levels of lava for very vertically small maps
Removed: Checkerboard map gen theme 
Other:
Improved: Discord: Strip ** from messages (so that cross-server discord relay channels look nicer)
Improved: Save all physics checks to .lvl file (not just those with non-zero args)
Improved: Always show client name in 'player X connected' message (even for non-CPE clients)
Improved: /tree notch now uses exact same tree generator as original classic
Improved: Log warning when a command/plugin dll fails to find a DLL it depends on
Improved: Log how long garbage collection takes
Fixed: Could set CopySlots of a rank to 0 in ranks.properties
Fixed: Can't connect to server on Windows 98 in .NET 2.0 build
Fixed: Economy transaction descriptions showing currency at time of transaction instead of current currency

v 1.9.4.6
Added: LS: Configuration option for flood upwards chance
Added: LS: Players can place sponges to stop lava flow (can place up to 10 per round by default)
Added: LS: Added item to store for buying another life
Added: /copyslot random to allow randomly selecting between used slots
Added: GUI: Countdown now appears in Games settings
Improved: 2D noise map generator themes now support biomes
Improved: Desert map generator biome now has a Sandstone border
Improved: Allow providing explicit seed for fCraft map generator
Improved: Make fCraft map generator ~45% faster 
Improved: Be more consistent in map generation messages
Improved: LS: Always uses uniform water/lava flow now
Improved: LS: Show CPE announcement message when 10 seconds or less left until flood starts
Improved: LS: Flooding lava/water always kills players now
Improved: LS: Default to 50% chance for flood to destroy blocks
Improved: LS: /time now shows flood and round time (when LS is running)
Improved: LS: All items are now enabled by default
Improved: ZS: All items are now enabled by default
Improved: Allow like/dislike to be used when any game is running (not just LS or ZS)
Improved: All games now show an informational message to players upon joining server
Improved: Allow disabling built-in plugins/modules
Improved: Don't reload custom commands and plugins anymore when doing /server reload
Improved: Don't show 'Plugin X was unloaded' at server shutdown
Improved: Message when can't /cmdset a command due to lacking required permissions
Improved: GUI: Initial status message is now 'Starting server' (instead of 'finding classicube.net URL')
Fixed: fCraft dunes/ice map generator themes not using right default biome
Fixed: LS: Fix flood messages being '4m 59s' instead of '5m'
Fixed: LS: Fix block/flood type messages not showing when auto going to next level
Fixed: ZS: Items only appear in store when ZS is running now
Fixed: Don't show built-in modules in /plugins anymore
Fixed: Non-200 heartbeat responses not being logged
Fixed: Water flooding from map edges option not behaving correctly
Removed: Obsolete /top stat by index number
Removed: Visual Basic compiling support is now an external plugin

v 1.9.4.5
Improved: Allow providing reasons for IP bans
Improved: Allow over 32767 deaths when using SQLite as database backend
Improved: /whonick output when multiple matching player/bot nicks
Improved: Discord relay bot logs less messages when disconnected
Improved: 'multiple matching players/ranks/loaded levels' messages now also include colours
Improved: Allow using more chat/info/quit commands when frozen
Fixed: Don't send heartbeats when server fails to start listening
Fixed: Realistic map gen erroring when map height was 4 blocks or less
Fixed: Leaves should still propagate physics checks even when leaf decay is disabled

v 1.9.4.4
Added: ExtEntityTeleport CPE (Thanks Goodly)
Added: Allow using ReplaceBrush as a /brush 
Added: Grid brush (gridlines)
Added: disabled-commands option to server.properties to allow completely removing built-in commands
Improved: Support for forwarding user's IP when connecting through a websocket reverse proxy
Improved: `/setspawn` now tries to avoid changing your current position
Improved: Make /Notes use paginated output 
Improved: Checkered brush also supports providing frequencies/weights for blocks
Improved: Majorly increase default realms limit for admin/owner ranks
Improved: CTF: Set default Y of spawn and flags to middle of level
Improved: ZS: Allow turning off a player dying always resulting them in being infected
Improved: GUI: Change Undo input feld in Players tab to timespan input
Improved: Simplify /BlockSpeed command 
Improved: Discord relay bot now refuses to start instead of just logging a warning when lacking required permissions
Fixed: Prevent using /Spawn while a game is running
Fixed: Games couldn't autostart when less than 3 levels were configured/setup

v 1.9.4.3
Added: Gradient brush for /Brush
Added: Dithered mode for /ImagePrint (thanks Goodlyay)
Improved: CLI: Reset color instead of explicitly setting foreground color to white
Improved: Grayscale Rainbow brush now supports random mode
Improved: Allow changing perbuild/pervisit of multiple levels at once
Improved: ZS: Change infect messages to use <zombie>/<human> instead of {0}/{1}
Improved: GUI: Avoid duplicate entries in input log, to simplify navigation through input history
Improved: Allow changing default login/logout message
Improved: Prevent using /ignore,/afk,/whisper in MBs
Improved: Prevent using /mi env on levels you can't visit
Improved: Zones should default to perbuild of level (and perbuildmax)
Improved: GUI: Split up Messages panel in Settings into Messages and Moderation messages
Improved: Message non-controller users when they try to run in-game commands from IRC/Discord that they don't have the permission to run them
Improved: Now can run on bare minimum of mono-runtime (no longer depends on System.Data)
Improved: Plugins that depend on other plugin DLLs are now better supported
Improved: Warn when can-mention-everyone is enabled in discordbot.properties
Improved: Try to preserve original file modification date in /server backup ZIPs
Improved: Keep log file open instead of constantly closing and reopening
Improved: Don't show useless 'on line 0' in compiler error messages
Improved: Make /Server backup table work with double/blob columns
Improved: Don't try to download sqlite DLLs on non-windows
Improved: /pcreate C# example
Improved: /Commands help
Fixed: /Cut being affected by the current transform
Fixed: /Transform rotate output having holes
Fixed: /Info of offline players not showing nick
Fixed: Some https:// heartbeat URLs not working with ProtocolError
Fixed: GUI: Unmute and freeze actions in Players tab not working
Fixed: Discord messages with newlines not appearing in-game at all
Fixed: /Server backup .zips can't be added to/edited using Windows Explorer zip support
Fixed: Some obscure MOTDs crashing original classic client
Fixed: On NetBSD, doing /sinfo throws IndexOutOfRangeException
Fixed: In the rare case when running on mono with System.Drawing package but not libgdiplus package, /ImagePrint crashes the server
Fixed: Attempt to workaround very rare issue where GUI would crash on Linux
Fixed: Old BlockDB upgrader produced /b entries with modification time being a couple of hours off
Fixed: Old zone migrator sometimes produced 0 block wide zones
Removed: Dropped support for old password format (obsolete 20 months)
Fixed: In dotnet build, /Restart not working sometimes
Improved: Dotnet build now use ImageSharp library instead for image decoding/resizing
Improved: Dotnet build no longer depends on CodeDom library
Fixed: In standalone build, /Restart didn't work
Fixed: In standalone build, not loading SSL/TLS certificates on Linux
Improved: For standalone build, WIP on updating support

v 1.9.4.2
Added: When verify-names is off, mppass can be used for /pass at login
Added: Allow setting custom round/infection start countdown time in ZS
Improved: Stop using cmdautoload.txt and just autoload all commands in extra/commands/dll folder
Improved: Allow /punload ing plugins with spaces in their names
Improved: Make /compload work with plugins too
Improved: When verify-names is off, you can still reconnect through the server list now
Improved: Truncate long errors returned by Discord
Improved: Custom Commands GUI no longer hardcodes compilers list for creating commands
Improved: Enable /baninfo and /rankinfo to be used in MBs
Fixed: Make /restart work with .NET core on Linux
Fixed: Make /sinfo 'all processes CPU usage' work on macOS
Fixed: Make /sinfo 'all processes CPU usage' work with .NET core on Linux 
Fixed: Fix /whitelist disable enabling whitelist instead
Fixed: Very rare case where server would drop out of server list
Fixed: Trrain gradual movement bias towards 0,0

v 1.9.4.1
Added: Custom network protocol support
Added: /Whitelist enable/disable to turn on/off whitelisted only mode
Added: Shortcut /br for /Brush
Improved: /Maze now allows specifying an optional seed argument
Improved: Inbox now includes message number and slightly offsets message
Improved: Simplify /sinfo slightly and make its appearance more like /Info
Improved: /sinfo now shows total number of levels
Improved: Log when non-existent portals/message blocks are autodeleted from a level
Improved: Make /FlipHead usable without ZS running
Improved: Increase default maximum player count from 12 to 16
Fixed: Frozen players not getting /summoned (and /TP, /Portal etc)
Fixed: /sinfo not showing accurate CPU usage
Fixed: /Outline should be usable even if you can't modify the target block
Fixed: Very rare case where Zones would disappear when level was saved
Fixed: Flatgrass map generator generating the grass layer one layer too high
Fixed: /mi env sometimes wrongly showing exponential fog as enabled
Fixed: Discord bot rarely triggering rate limiting and subsequently failing to reconnect
Fixed: Can't compile commands/plugins in .NET core build
Fixed: GUI logging options wrongly being controlled by 'file logging' instead of 'console logging' server option
Fixed: Prevent console from trying to generate levels over 2 GB in size
Fixed: Alts message rarely showing to lower ranked players while hidden
Fixed: Some messages in /Restore and /Museum etc showing plain instead of colored level name
Fixed: IPv4 mapped IPv6 addresses not triggering connection spam blocking (note IPv6 support isn't enabled by default)
Fixed: Few minor issues in GUI tooltips
Fixed: GUI not working with mkbundle
Fixed: Make /Time and /Server backup db use yyyy-mm-dd format
Fixed: Auto unloading of levels at game round end still showing a message to staff
Fixed: Bots with ridiculously large model scales (e.g. 3.3 x 10^38) failing to load
Fixed: Discord bot status player count not including hidden players visible to guests
Removed: Visual Basic documentation in /Compile and /CmdCreate (still supported though)

v 1.9.4.0
Added: Separate Console rank with highest permission level
Added: Option to allow banning staff IPs
Fixed: Changing rank not immediately updating players table in main GUI
Fixed: /cmds shortcuts [modifier] ignoring modifier
Fixed: Allow /limit of 0
Fixed: Prevent trying to save files with invalid windows filename characters
Fixed: Kick messages with system color codes in them not being escaped
Fixed: /abort rarely resulting in ghost block changes
Fixed: /map without arguments now always prints information of current level
Improved: /mark: Allow using relative to last marked coordinate too (e.g. /m x~3 y~4 z~-2)
Improved: /draw cone look
Improved: Add cone mode for /spheroid 
Improved: Add cylinder to /draw
Improved: Try to use better fallback block ids when importing custom blocks from .cw files
Improved: Default rank names (Superop->Admin, Nobody->Owner)
Improved: More appropriate default rank properties (e.g. operator has more /realm maps)
Improved: rank.properties informational text
Improved: IRC bot default to using port 6697 instead of 6667 
Improved: IRC bot always uses SSL/TLS when connecting on port 6697
Improved: Change classicgen to use still lava/water instead of active lava/water
Improved: More accurate 'blocks affected' calculation for /eh and /cylinder
Improved: Default to flatgrass theme in /gen instead of always requiring a theme
Improved: /zonemark without a zone name assumes current zone (Thanks Goodly)
Improved: Make /ops and /admins work with renamed ranks
Improved: Allow more characters in bot ai/palette names
Improved: Allow /take ing money from yourself
Improved: Allow resetting passwords of offline players
Improved: Fallback IRC nick generation upon nick conflict (now mutates a character instead of complete random name)
Improved: If two ranks in ranks.properties have same name, try to rename second conflicting rank
Fixed: Allow # as ~ alternative for relative coords (since ~ can't be entered in original Classic client)
Fixed: Leading whitespace not appearing in chat messages (in original Classic client)
Fixed: crashing when receiving a chat message packet that ended with a color code (in original Classic client)
Fixed: 'Two color codes in a row' appearing incorrectly (in original Classic client)

v 1.9.3.9
Improved: Hiding GUI from taskbar when minimised is disabled by default now
Improved: Update Discord Gateway api from v6 to v8
Improved: Cmdbind can be used with any shortcut, not just /0 to /9
Improved: Clarify how to provide input when creating blocks in /gb and /lb (Thanks Goodly)
Improved: Increase max player limit to 256
Improved: Some fallback blocks for < 0.30 classic versions
Improved: Change 'admin verification required' messages to more generic 'account/password verification required'
Improved: Clarity of /vote message
Improved: In Players tab in GUI, change 'Send message' to behave the same as @player
Improved: In Players tab in GUI, 'Do command' now supports either '/cmd' or 'cmd' in input
Improved: Compiling now includes source filenames at end in success message
Improved: Cmdunload now includes name of command in output
Improved: Change classic map gen to standard/simple theme instead of advanced theme
Fixed: /tw set difficulty sometimes erroring
Fixed: Teleporting self in classic 0.0.16a - 0.0.17a doing nothing
Fixed: Wrong yaw/pitch when spawning self in classic 0.0.16a

v 1.9.3.8
Fixed: Username clone detection being case sensitive
Fixed: Database.TableExists very rarely returning false positive with MySQL (SQLite is used by default)
Improved: Allow using -1 for /env variables
Improved: Show "Classic 0.28-0.30" instead of "(unknown") in /clients
Improved: /whitelist automatically adds + to end of usernames when classicube-account-plus mode is on
Removed: $ip

v 1.9.3.7
Fixed: /scale 1/2 not working (partially)
Fixed: Session modified overflowing after 2 billion
Fixed: SECURE_WEBSOCKETS build not compiling
Fixed: Icon not showing in GUI dialogs on Linux 
Fixed: Update GUI dialog causing crash sometimes on Linux
Fixed: GUI dialogs having poor titlebar appearance on Linux
Fixed: Some GUI element (e.g. listbox) text being nearly invisible in dark theme on Linux
Improved: UPnP now logs more details
Improved: Make custom commands GUI popup font consistent with rest
Improved: Trying to perform GUI player action when no player selected shows warning dialog now
Removed: (s) emote shortcut (can still use (sect) and (section))
Removed: Support for .lvl files without 2 byte signature (even MCZall/MCSharp have the 2 byte signature)

v 1.9.3.6
Added: preclassic and classic 0.13 dat importing support
Added: Allow disabling CPE extensions
Improved: Disable ClassiCubeAccountPlus by default
Improved: Museum now uses significantly less memory where multiple players go to same museum
Improved: Allow disabling Discord user mentions from in-game chat
Improved: Allow configuring authentication services
Improved: Retry sending Discord messages for transient Discord errors
Improved: Do not log transient Discord errors to error logs
Improved: Change /restore to also list backups when invalid backup number is given
Improved: Change /clients to show classic < 0.30 versions
Improved: Allow /copy save to use any filename
Improved: Better error message when importing non .dat file as a .dat
Improved: /import shows better error messages when unsupported file 
Improved: 'config contains non-allowed character' message to also include the non-allowed characters
Fixed: Discord relay bot .who showing level names with _ in them as '\_' instead of expected '_'
Fixed: Museum not restricting perbuild to nobody
Fixed: /place still being usable on museums
Fixed: 'Reload level' in GUI context menu not working
Fixed: '/import all' rarely not importing the right file

v 1.9.3.5
Added: Support for all multiplayer versions of Classic (i.e. classic pre 0.30)
Improved: Can now send heartbeat to multiple addresses
Improved: /FixGrass is now a drawop (logs to BlockDB, can specify area bounds, etc)
Improved: /CmdLoad and autoload now log the actual names of loaded commands
Improved: If error(s) occur compiling commands/plugins with multiple source code files, error logs also include filename
Improved: Some map themes now have custom default environment settings
Improved: Rework /museum arguments to make more sense (Thanks Goodly)
Fixed: Spring/yoyo effect when teleporting via portals/warps (players appear to warp to new position, then previous, then new again)
Fixed: Markdown escaping issues with Discord relay bot
Fixed: Getting stuck on map loading screen if you tried to join a level that had been unloaded
Fixed: Physics should never be enabled in museums
Fixed: Restrict /blockprops to not allow setting blocks that you are not allowed to use
Fixed: Generating space themed map one block high throwing IndexOutOfRangeException
Fixed: Never showing line numbers on mono for commands/plugins with .mdb files
Fixed: messages with \n in them only showing first line on IRC
Fixed: /me from discord/console erroring
Fixed: Do not set auto unload to true on old main when switching mains (Thanks Goodly)
Fixed: Countdown doesn't work properly when started by autostart on server startup (Thanks forkiesassds)
Fixed: /plugin compile not accepting multiple soure code filenames
Fixed: When compiling plugins, output .dll filename was all source code filenames combined instead of just first 
Fixed: Very rare case where a in-game message just after a .who would not appear in Discord
Fixed: /Players erroring if "Show empty ranks in /players" is true and there are no players online with a given rank (Thanks Goodly)
Removed: Drop extra/bots.json auto upgrading support (obsolete 4 years)

v 1.9.3.4
Added: Allow custom Discord .who embed color
Added: Events for messages received from a relay bot
Fixed: /infoswapping two players of same rank causing destination player to lose their rank
Fixed: On some versions of WINE, if you close the server while players are still connected, you get EADDRINUSE for next few minutes if you try to start server again
Fixed: Settings GUI icon showing default form icon on mono/wine
Fixed: mkbundle wrapped CLI always crashing at startup
Fixed: If you buy a login/logout/title etc while muted, you are still charged even though the message does not change
Fixed: VecF32.Normalise on a zero vector turning into NaN (Thanks Venk)
Fixed: Some characters in nicks not being properly escaped for Discord
Fixed: Escaped characters from Discord like \* still appearing escaped in-game
Fixed: Workaround custom Loggers rarely throwing exceptions in their LogHandler
Fixed: Being able to add award with same name twice
Fixed: Can't do /reload [level] when can't do /reload
Fixed: Custom defined default glass not having correct break sound
Improved: Log error details if fail to download required file
Improved: Support compiling multiple files into one DLL
Improved: Generate .pdb so errors have stacktraces when thrown from commands/plugins
Improved: Now you can remove login/logout message while muted
Improved: Split up /spin into /spin and /mirror
Improved: Actually log Discord error response text
Improved: Make /plugins output paginated
Improved: Show messages if relay bot connect fails asides from just not being enabled
Improved: Support resuming Discord relay bot session (should fix rarely losing 1-2 seconds of discord -> ingame chat)
Improved: Simplified /reload all [level] to just /reload [level]
Improved: /report message to also show reason to online ops
Improved: Don't log so much when connection is being spammed
Improved: Tidy up /awards output

v 1.9.3.3
Added: Allow overriding default authentication mechanisms
Fixed: /ccols edit not working with non-ascii colour codes
Fixed: Can still vote in all games when muted now
Fixed: Prevent players using /reload inside of games (thanks forkiesassds)
Fixed: Discord bot shouldn't reply to .who if the given channel is not specified as a channel to listen on
Fixed: IPv6 link local addresses not getting treated as LAN addresses
Fixed: /map deletable also not letting you place blocks
Fixed: can't /banip IPv6 addresses
Fixed: /baninfo erroring with MySQL
Fixed: /me not incrementing messages written in /info
Fixed: Profanity filtering not consistently apply to all methods of player chat
Fixed: When map has deletable off, and you right click while holding air, a 'deleting blocks has been disabled in this level' message would show
Improved: When logging invalid config keys, it helps to also log the invalid value
Improved: Allow adding custom compilers for scripting
Improved: Colour error/warning messages in CLI/GUI log
Improved: Include exception message when logging errors to console/GUI
Improved: Unflood should pause instead of stopping physics
Improved: enable dual stack IPv4/IPv6 listener on Window when possible
Improved: Convert IPv4 mapped addresses to IPv4 addresses
Improved: Plugins should always load after main level has been loaded
Improved: If GUI .exe version differs from .dll version, show a warning message box
Improved: Allow changing Discord bot presence status and activity type
Improved: IRC logs unhandled errors properly now
Improved: Discord bot doesn't log I/O errors to server error logs
Improved: /Color, /Nick, /Title now say who changed them and also works better with localchat 
Improved: Discord/IRC bot shows name of unknown command now
Improved: Try to add _ to end of IRC bot nick when nick collision occurs
Improved: Allow disabling Discord bot presence
Improved: /seen should default to showing your first/last login

v 1.9.3.2
Fixed: Discord bot not reconnecting after 3 websocket dropouts
Fixed: Discord bot not sending messages to Discord during websocket reconnect
Improved: Discord bot now tries to periodically reconnect during internet dropout
Improved: IRC bot now tries to periodically reconnect during internet dropout

v 1.9.3.1
Added: Discord relay bot
Added: Preliminary support for .NET core
Added: Classic/Vanilla map generator
Added: OnConfigUpdated event for when server config is reloaded
Improved: Allow changing map change message in round games
Improved: Countdown supports multiple maps 
Improved: Allow using /ccols add with standard colour codes
Fixed: lb/gb help saying 'Type a number for the texture' instead of 'Type a number for the top texture'
Fixed: Doing /unmute without a name erroring
Fixed: Hold model hitbox being too large 
Fixed: /ascend not teleporting you to next gap up
Fixed: Not being able to use restricted commands in /bot text even when you should be able to
Fixed: /hide shouldn't update /last
Fixed: /ref shouldn't reveal hidden players
Fixed: Wonky pyramids/cones (Thanks rdebath)
Fixed: Don't crash if unable to open logfile in GUI General Logs tab
Fixed: Packet.TextHotkey should auto convert \n
Fixed: Invalid IRC channel name should not take down whole server
Fixed: Ampersands not showing in GUI 'insert token' popup dialog
Improved: Allow IRC relay bot to ignore certain users
Improved: Better parsing for /map authors/realmowner (Thanks fam0r)
Improved: Cleaned up custom commands GUI
Improved: IRC port in GUI should be numericupdown, not a textbox
Improved: /seen outputs yyyy-mm-dd for consistency with /i instead now
Improved: Use absolute path for restart file
Improved: Don't run commands in MBs after disconnected,
Removed: Viewmode.cfg support (Doesn't even work on Windows, obsolete since over 3.25 years ago)

v 1.9.3.0
Fixed: Errors when BlockDB file is > 32 GB
Improved: For /img (and heightmap gen, import, etc) don't log to error logs for simple known errors like 404, website address can't be resolved, etc
Fixed: Spamming /send not triggering auto mute
Improved: /server public/private should persist across restart
Fixed: /UndoPlayer should still be usable on levels with drawing disabled
Improved: Optimise leaf decay calculation
Fixed: /me not showing on IRC when used from non-localchat level
Improved: Don't log to error logs for image decode failure for imgprint/heightmap
Improved: Support connecting to IRC over SSL (Thanks Kamino)
Fixed: Skip block for brushes not working when ranked below SuperOP
Improved: Superops should be able to use restricted commands in MBs by default
Improved: IRC controllers should default to superop not nobody permission level
Improved: Add separarate /unmute, remove /mute toggling mute on/off (Thanks Goodly)
Fixed: Message of exactlty 64 characters wrongly being line wrapped
Fixed: /clear not completing clearing chat for people who use 30 chatlines
Improved: Whitelist: Use formatted nick in warning messages for /Whitelist
Improved: For classic mode, convert ampersands to percent instead of completely removing
Improved: When changing many custom blocks at once, only save once instead of after each block
Fixed: Very rare case where multiple players copying/editing custom blocks at same time errored
Fixed: Make sure /levels is always in sorted order
Improved: Allow using /nick on offline players
Improved: Allow using /skin on offline players
Improved: Allow checking specific player's ping in /ping (Thanks iD)
Fixed: /Ascend not allowing you to move to the very top of a level
Added: Visual Basic plugin compiling and creation support
Fixed: Bump record limit from 21 to 101 for database queries that are matching multiple names
Fixed: /color without a colour specified should remove the colour completely
Fix imageprint very rarely resizing to 0x0 and erroring (Thanks Goodly)
Fixed: constantly erroring after restarting with Mono on linux with CLI
Removed: MCGalaxy mods altogether (only gave you an in-game title anyways)
Removed: Automatically moving .prev files from levels into levels/prev (obsolete for 4.75 years now)

v 1.9.2.9
Improved: Explanatory comments for /cmdcreate generated command skeletons
Improved: Add cancel argument for levelsave/unload/rankchange events
Fixed: + being trimmed from end of bot nametags
Fixed: /tp erroring with normally impossible invalid input
Fixed: /shutdown [reason] only showing first word of reason
Fixed: Doing /me from console not showing on IRC and erroring instead
Fixed: Can use /unflood to turn off physics on maps don't have access to
Fixed: Custom color list in being formatted improperly
Added: Event for infoswapping
Added: Compiling instructions to readme
Improved: Use darkgrey instead of black color for CLI (avoid black text on black background)
Improved: Allow configuring tag distance threshold in CTF
Improved: Layout and behaviour of Players tab in GUI
Improved: Allow configuring announcement interval
Fixed: checking for updates not working by force enabling TLS 1.1/1.2
Improved: For heartbeat errors, only log error message in URL textbox
Fixed: Remember current speed for bots when saved to disc
Improved: If you double click server url in GUI, it opens it in web browser
Improved: Make levels list table fit horizontally in GUI
Improved:Fix players table not updating on changing map in GUI
Improved: Fix levels table not updating when player leaves server in GUI
GUI: Fix having grey instead of white background for input controls on mono
Improved: Update in-place instead of using Updater.exe
Fixed: Server failing to start if can't load sqlite3 dll
Fixed: Problems with minimising GUI on some versions on wine
Fixed: GUI icon not showing on wine/mono
Fixed: /model bot not showing new model names (Thanks aleksb385)
Fixed: /pass bypass issue when verify names off and on case sensitive filesystem
Improved: /help XBan
Fixed: Getting pushed in /ref mode even with -push MOTD
Fixed: If you join ZS, enter /ref mode, then go to another map, other players don't see you
Fixed: background colour of CTF/TNT wars gui settings
Fixed: wrong colour in kick message upon /ban
Improved: Add support for &S etc in LineWrapper
Removed: Support for automatically combining ancient .env and .properties files
Removed: /botai add reverse
Removed: Most of 'Zombie old' from GUI, since it is in 'Zombie survival' tab now

v 1.9.2.8
Improved: When matching player names, prefer exactly matching a player's name (without +) first
Improved: Hidden players die to bots/deadly blocks now (death message only shows to yourself though)
Improved: You can delete door blocks now when physics level is 0
Improved: Allow changing login/logout messages of offline players
Improved: Allow using /title, /tcolor, /color on offline players
Improved: Allow muting and freezing offline players
Improved: Split up /Model into /Model and /ModelScale
Improved: Allow using \: in custom chat tokens to specify a : should be part of trigger word
Fixed: Changing model scale show a proper message now
Fixed: Gun aimbox not appearing in classic mode
Fixed: Still trying to load # comment lines in text/cmdautoload.txt as commands
Fixed: Killer bots would kill all players at same position, regardless if on a different level or not
Fixed: Explode mode of gun not exploding when it hits a glass block
Fixed: Make /missile destroy actually destroy blocks
Fixed: Colors.StripUsed not stripping system colour codes
Fixed: Doing /i on an invalid name showing the 'invalid player name' message twice
Fixed: Glass borders surrounding the Countdown board not disappearing on some oddly sized maps
Fixed: Make it much more difficult to avoid falling down the glass chute in countdownj
Help in GUI should also use Chat.Format and should still show ampersa… …
Fixed: If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too
Fixed: /Last doesn't show /Opchat or /AdminChat use now
Improved: Linewrapper produces nicer lines when a line ends on the form of 'word /command'
Improved: Use horspeed=0 in Countdown freeze mode to stop players moving horizontally
Improved: Don't show + in names in connect/disconnect logs

v 1.9.2.7
Fixed: Awards player has but don't exist anymore still counting towards player's awards count in /i 
Fixed: Doing /b on map that had portal/MB block ids but the tables not existing in DB causing error to get logged
Fixed: Being able to /possess yourself
Improved: More descriptive error messages when downloading image for /imgprint fails
Improved: (ZS) Make pillaring detection stricter for maps without building
Improved: For custom commands/plugins, also load .pdb if it exists
Fixed: Placing air_switch/checkpoint will revert to air, instead of leaving behind the block you were holding
Fixed: If you're holding a block you're not allowed to place in your hand, you should still be able to delete blocks
Improved: /send should not prioritise online players
Improved: Add support for relative coords in /explode
Fixed: Rare case where doing /undo [timespan] would throw a NullReferenceException
Fixed: Error appearing in logs when voting for next map in rounds based games and less than 3 maps configured
Fixed: Changing list of ZS maps in GUI not saving
Improved: & not followed by colour code behaves more consistently
Fixed: main-name from server.properties being more restrictive than /main
Fixed: Custom commands in custom plugins losting custom set extra permissions on server restart
Improved: fCraft map generator performance by a little bit
Removed: '![command]' acting as '/[command]'
Improved: //[command] in MBs acts like regular chat and just messages '/[command]' back to the user
Improved: Order of properties in server.properties
Improved: SQL transaction error message logging
Improved: 'Failed to start due to missing MCGalaxy_.dll' message now includes folder
Fixed: Some IRC mode changes wrongly showing as an IRC error in logs

v 1.9.2.5
Improved: Make Y in /write 3 blocks wide instead of 5
Fixed: Being able to use /team to spam (X was muted) messages
Removed: Chatrooms due to very little use, and team chat/map only chat mostly replaces this
Fixed: Being able to see hidden players in /alive and /infected in ZS
Fixed: Updating not working when running mono through wine
Fixed: .cw maps with dimensions between 32768-65535 not importing
Fixed: Command line input not working in CLI when running through wine on mono
Improved: Reduced memory usage when importing cw/mclevel maps
Fixed: main level generated when main level doesn't exist i.e. first time you start the server) not saving changes to /b
Improved: Confirmation warning popup if the user tries to disable name verify names
Improved: Make output of many more commands account for whether user ignores custom nicks
Fixed: /follow not showing player name with 'stopped following' message
Fixed: /gen not showing completion message when used from map with level-only chat
Fixed: /inv [player] showing message twice
Improved: /blocks also include custom blocks
Fixed: /search blocks not including classic/CPE blocks in search list
Improved: Don't reload files from disc when doing blockset/cmdset

v 1.9.2.4
Fixed: Custom models plugin not working
Fixed: Doing portal/mb show on map without any portals/mbs adding entry to error log
Improved: Also log LoaderExceptions for ReflectionTypeLoadException exceptions

v 1.9.2.3
Added: /ln alias for /line (fCraft compatibility)
Added: Packets for custom models
Removed: /bs shortcut for /blockspeed
Improved: Parse /shutdown delay as timespan instead of integer seconds only
Removed: /devs, link to MCGalaxy source in /sinfo instead
Improved: Make /eat an economy item, so price can be configured
Improved: Make p.Extensions public
Fixed: Doing /model while a zombie in ZS still changing it
Fixed: Can't /os map add on server without + after names when there are existing maps with your account name, but you aren't realmowner of them
Fixed: Can't see map joining/leaving messages on maps with localchat on

v 1.9.2.2
Added: /limit realms to set max realms a rank can have from in-game
Added: /BotInfo that shows information on the given bot
Added: A few more env presets
Fixed: Unmuting player only showing first word of reason in unmute message
Fixed: Issues with extremely long mute times on mono
Fixed: Quit/RageQuit/Hacks/CrashServer should not be usable from console/IRC
Fixed: Use accurate block name in help for /portal multi
Fixed: Don't allow custom /pay messages while muted
Fixed: If you in referee mode and flying, when moving to another zone, fly mode would get turned off
Fixed: Crash if you try to select a rank in the gui that has over 255 realms
Fixed: Colors sometimes being wrong in TNT wars
Fixed: /tw set zone delete and /tw set zone delete all having swapped behaviour
Fixed: Fuse block not getting destroyed in nodestroy zones in TNT wars
Improved: Also track duration of action in /notes
Improved: Referee mode should still follow jumpheight= in motd
Improved: 'Reference X.dll;' and '//Reference X.dll' can be used for custom commands/plugins as alternative to 'Reference X.dll'
Improved: Allow lb/gb copying multiple blocks at once
Improved: You shouldn't be able to speak while pending /pass verification
Improved: Include dimensions of heightmap and level in warning message when they don't match
Improved: Can still use /bots and /zonemark in museums
Improved: Allow using relative coords for gb/lb min/max (Thanks 1Leiz)

v 1.9.2.0
Fixed: Placed/deleted overflowing at 33 million
Fixed: Turning off 'colours' option in GUI console shows raw colour codes
Improved: More descriptive message when you're muted by chatmod
Fixed: /hug and /high5 not working from console
Fixed: Allow using /eat and /me from console
Fixed: Zones getting lost with /resizelvl
Improved: Don't lowercase command name in /cmdcreate output
Fixed: /compile showing wrong error line number when source has 'reference' statements
Fixed: Unloading custom commands not removing command aliases
Improved: Simplify information in /ranks
Fixed: /chatroom del and /chatroom spy throwing NullReferenceException
Fixed: Not immediately asking for pass when you are ranked to a rank requiring password
Fixed: Settings -> Eco -> Rank item in GUI crashing server on mono
Fixed: Support 'reference' statements when compiling custom commands from GUI
Improved: Simplify showing errors when compiling custom commands from GUI
Fixed: /buy level erroring if level failed to generate

v 1.9.1.9
Improved: Make CalcEyeHeight take Y scale int account
Improved: /tpp 0 0 0 puts you on the ground at level 0
Fixed: Updating appearing to work with mono when Updater.exe is missing
Improved: Backup path in server.properties defaults to relative path
Improved: Log to player short summary of first 2 errors when compiling
Fixed: Eyeheight of skeleton model
Fixed: /copylvl,/renamelvl,/deletelvl consistently announce globally
Fixed: /botai list showing wrong name when a . in a bot AI's name
Fixed: /undo timespan not undoing some changes in rare cases
Improved: Make help consistent with level/map
Improved: /os map delete announces when level is deleted
Improved: Rename /levels to /loaded and /worlds to /levels
Fixed: Could manually set fallback for a custom block above 65

v 1.9.1.8
Fixed: Don't turn off 'auto unload' when setting main world
Fixed: /copylvl not saving level to disc first. 
Fixed: /cmdset/blockset not behaving properly when used by multiple players simultaneously
Improved: /renamelvl work with unloaded maps
Improved: /renamelvl update all portals tables, so any portals that previously went to the map go to the new map
Fixed: Rare issue where physics in museums map caused map to never get freed from memory
Improved: Support compiling unsafe C# code for custom commands/plugins
Improved: Allow changing tablist group name of zombies/humans in zombie survival
Fixed: Exploit with /undo that allowed spamming BlockDB
Improved: Allow info/remove/edit ing multiple blocks using lb/gb
Improved: Make SPlace a draw op
Added: Support for custom particles
Fixed: botai hunt instruction not interacting properly with other instructions
Fixed: /tw end not working
Fixed: Players who join mid-round in TNT wars when it is running on main map joining spec team instead
Fixed: Not getting sent to team spawn first time you join TNT wars or CTF
Fixed: Don't crash if trying to call SendMessage causes a DllNotFoundExceptipn

v 1.9.1.7
Fixed: Importing textures over 256 in .cw importer works now
Fixed: Importing block ids over 255 in .cw importer works now
Fixed: Rare bug where doors would get stuck as air form on saving
Fixed: Incredibly rare bug which caused zones to get lost on saving level
Fixed: Confusing behaviour where a block be both a portal/MB, portal/door etc. Now it can only be one at a time.
Improved: Make /mirror x more logical in that it flips all X coordinates instead of Z coordinates (same for /mirror z)

v 1.9.1.6
Fixed: /money without arguments showing '' is not a valid player name
Added: Ssupport for CPE VelocityControl
Fixed: Some imported .dat worlds having the blocks shifted over
Fixed: Bots on a map getting deleted if you changed x/y/z scale of a bot to a decimal number and your system language uses , instead of .

v 1.9.1.5
Fixed: GUI map gen only allowing map sizes in the dropdown
Improved: 'server port utilities' dialog is clearer
Improved: Allow custom whitelist kick message
Fixed: Sending stopped working after a while with .NET core
Fixed: doing /z then immediately doing /mb not resetting bottom right messages
Fixed: /mynotes should have default rank permission of guest 
Improved: Stare AI accounts for eyeheight and scale now
Improved: Show bot's skin in /whonick bot.
Improved: Player count is now based on unique connected IPs
Improved: Show in tab list when maps have local chat …
Improved: Don't restrict model bot axis scaling in /model
Fixed: doing a large /copy, then adding three marks, causes any further marks to cause a blockchange error
Fixed: warps list not getting cleared before loading on /server reload
Fixed: replace and /replacenot getting affected by transforms
Fixed: painting over grass while holding dirt appearing as air, even though the block was actually unchanged in the world
Added: Support for CPE SetSpawnPoint
Fixed: Not working with MySQL > 8.0

v 1.9.1.4
Fixed: Make @ offset work properly with /cut
Improved: Bots track owner/creator, prevents non-staff modifying bots of other players
Improved: Auto filter dropboxusercontent.com to dropbox.com for urls
Fixed: /tw set zone being /tw set zones instead
Fixed: /map edgewater flooding invalid block instead of water
Fixed: Not being able to delete invalid blocks
Fixed: Portals/message blocks not functioning initially after resize
Fixed: Don't tie whitelist to player IPs when verify names is off
Fixed: Make /pyramid just use min Y for pyramid base
Improved: Tidy up compiler.log output
Fixed: Warnings shouldn't prevent custom command from compiling
Fixed: Custom commands in GUI aren't forced to lowercase filename
Improved: Make /review thread safe
Fixed: TNT wars not auto starting and not auto loading config
Fixed: Plugin error when loading/unloading when reloading doesn't break server reloading
Improved: Replace fancy quotes with their simple ASCII forms
Improved: Simplify /reload message
Fixed: Map not being reset when next map voted is the same as current map
Fixed: Disconnected players still showing in TNT wars tab list
Improved: Make default server visibility private

v 1.9.1.3
Added: Support for web client
Added: Save button for EditText popup
Improved: Allow /lb copy to copy from another map
Improved: Allow some non-alphanumeric ascii characters for level names
Improved: Layout of /awards
Fixed: 0 byte file getting loaded as a 1x1x1 map
Fixed: /roll showing same result when used multiple times consecutively in an /mb
Fixed: /infoswap on non-existent accounts always messaging: ''" was not found in the database
Improved: Heightmap theme now auto resizes, but warns when doing so.
Improved: Simpler permissions message in /os map add
Fixed: Level items in eco gui not working at all
Fixed: /save [map] [restore] showing wrong restore name
Fixed: /fly not respecting -fly zone motds
Fixed: .x not working if IRC channel name's capitalisation was incorrect
Improved: Player nicks show in tab list
Fixed: Don't allow /skin over 64 characters
Improved: Don't count colors in nickname for <30 char limit
Added: Allow custom profanity filter replacement
Improved: Allow just doing /reach to show reach distance
Improved: Don't spam console with layer flood messages
Added: /import all to import every map in /extra/import
Added: Allow disabling checkpoints client side respawn
Fixed: Download inf id dll when updating an inf id server
Added: /pe ip
Fixed: /gun should always revert blockchanges made by player
Fixed: Branches of ash tree being too short
Fixed: /gun not behaving properly after doing /b
Fixed: /import all including filename
Fixed: Erroring when trying to import unsupported format
Improved: /gun relies on just mouse click instead of glass box
Added: Option for disabling certain types of chat/log messages from being logged to disc/console
Improved: Allow disabling custom commands from showing in server logs
Fixed: Importing maps with over 256 custom block definitions producing wacky blockdefs
Allow activating a checkpoint and other blocks around it …
Fixed: copy format version 1 not loading
Improved: Allow negative speed for spin bot AI instruction
Improved: auto number map when /buy ing level, if no name is given
Added: env skybox [col] to set skybox colour
Improved: Allow mark/spin/patrol/botai/gun to be used in museums
Improved: Better messages in /pass
Added: /help env presets
Improved: Allow importing from webpages
Added: /server update

v 1.9.1.2
Improved: Can make custom blocks outside 0-16 range.
Fixed: +skin urls not working
Fixed: /award take not working

v 1.9.1.0
Improved: Extra permission for seeing state/province in /location
Improved: Connect/Disconnect shows to all players, regardless of /map chat.
Improved: Allow texture ids beyond 255 when creating a custom block.
Improved: /delay is only usable in /mbs, remove the 'you are already using delay'
Improved: Allow /mode 0, /static doesn't turn off /mode
Fixed: Be more resilient to level corruptions when mid-way through saving
Fixed: /scale not working properly sometimes
Fixed: /bezier with /static mode stuffing up
Fixed: Not being able to bind to command aliases in /cmdbind

v 1.9.0.9
Added: /blockprops list, /blockprops reset, /blockprops copy
Added: Allow using /env preset and /env normal in /zone set too
Added: You can set default environment (i.e. global/server env) for maps in /env
Improved: Can just do /lb copy [id] (auto fills in last free block ID)
Improved: For inf id, don't send second array when only custom blocks <= 255 are used
Fixed: /scale with no arguments not showing help
Fixed: Permission messages being shown twice to console with /os map add
Fixed: /descend not counting bottom of map as solid
Fixed: 'already has that colour' message being wrong
Fixed: /os map create (not /os map add), not working when used from non-realm map
Fixed: /ref not working as /referee
Fixed: /zs set pillaring and /zs set build
Fixed: /server backup table not working
Fixed: /static paste and /spin 90 messing up
Fixed: Missing oDoor block property in /blockprops
Fixed: /env reset shouldn't reset textures
Fixed: /team invite stuffing up when team has colours in its name
Fixed: Changing rank prefix not updating in-game players
Improved: Make blockprops behaviour more consistent with lb add/copy
Improved: don't bother warning with non divisible by 16 axis lengths
Improved: Majorly improve /help newlvl
Improved: /location shows state, can be used on any IP, and alias of /geoip
Improved: Allow summoning bots to coords
Improved: Also reload list files when doing /server reload
Improved: Allow whitelisting yourself in perbuild and zones
Improved: Don't spam server logs with 'unrecognised config key X'
Improved: Drop unused fields from block def json files
Improved: Show proper message when can't measure ping
Improved: /help import now provides details about supported formats
Improved: Allow using /give on yourself
Improved: Now provide details for each /env variable

v 1.9.0.8
Fixed: ZS round times
Fixed: Some issues with hiding
Fixed: /top10 oldest breaking with a few servers
Fixed: /roll with two numbers, make /roll with 1 number better
Fixed: compiler error log listing warnings as errors
Fixed: Being added to countdown players list, even when can't join countdown map
Fixed: Changing undo limit in ranks in gui not saving
Fixed: Old level blockprops files not being copied/deleted/renamed
Fixed: Accuracy issues with MaxUndo for ranks and /calc
Fixed: Out of memory error when resizing, caused changes in map to not be saved
Fixed: Physics restart checkbox having wrong tooltip
Improved: Can get MCGalaxy to compile for .NET 2.0

v 1.9.0.7
Added: /hold to make you hold a particular block
Fixed: /clones not working from console
Fixed: games erroring when game is aborted mid-way through round vote
Fixed: noclip/speed detection in games should only when the specific hack is disabled
Fixed:  Mark#2 message in bottom right showing first point
Fixed: Negative flood time messages in LS
Fixed: Denied messages shown, when block is placed on bottom layer of zone
Fixed: Error when trying to undo yourself for extreme amounts of time
Fixed: LS not flooding map when round continues again on same map
Fixed: Players not getting disconnected when server has run out of disk space
Fixed: Player name showing in tab list, when player disconnects when joining map
Fixed: Changing main name via reloading server.properties, not changing main map
Fixed: perbuild/pervisit max restrictions behaving improperly
Fixed: /server backup doesn't use tonnes of memory
Improved: Better command API, p is no longer null for console
Improved: Make /static [command] show better permission denied messages
Improved: Use custom timespan numericupdowns in GUI
Improved: Simplify /chatroom somewhat
Improved: Now /os map pervisit/perbuild act is if you have nobody permissions
Improved: /server backup compresses files by default
Improved: Log progress when restoring/backing up files
Removed: Me and HackRank shouldn't be MB useable

v 1.9.0.6
Improved: Majorly improve games in GUI, game setup commands
Improved: TNT wars majorly improved
Improved: Backups also save associated file with map (bots/blockdefs/env)
Improved: Pressing Ctrl+C in CLI should still try to cleanly shutdown
Added: option in server.properties to disable world change messages
Added: /bot copy
Added: Option for /rainbow for whether air is replaced over too
Added: /line connected mode
Added: Corpse model to /help model models list
Added: Allow setting yaw and pitch in /tp
Added: Extra command permissions support disallow/allow ranks now
Added: /ignore worldchanges
Added: Option to disable CPE
Added: Allow configuring warning/error colour
Fixed: blockprops file not being moved/copied/deleted
Fixed: /static fill 2d not recalculating direction each time
Fixed: gb/lb copyall should keep inventory order
Fixed: 'lately known as' showing to players on maps with map-only chat
Fixed: rashing on some versions of mono
Fixed: /xmodel with per-axis model scale
Fixed: Can't set multiple blocks to hidden
Fixed: Fix very rare case where bots spawned appear at wrong position
Fixed: Incorrect message for /zedit and /perbuild on another map
Fixed: Changing map options in UI not saving
Fixed: Changing map not updating players list in GUI
Fixed: /ignore with no args ignoring yourself
Fixed: Teams list not being cleared before reloading list
Fixed: Main level corruption when multiple errors are thrown at once
Fixed: Placing air in map with deletable off but buildable on showing message
Fixed: Avoid errors when shutting down on mono
Fixed: Crash when you click 'load map' in GUI but haven't selected a map
Fixed: Cloudy brush noise messages showing even when /ignore drawoutput
Fixed: /banedit actually works
Fixed: /ref title not always being set or reset properly
Fixed: /ccols list always showing all default colours
Fixed: /unflood all not working with renamed active water/lava
Fixed: linkscript bot AI instruction not working at all
Improved: Allow del/delete/remove to all be used interchangably
Improved: Restrict /pay from MBs
Improved: Perform inventory sorting server side
Improved: Make UI popups consistent
Improved: countdown shouldn't reset build perms every time map is loaded
Improved: Show order in lb/gb info
Improved: Few more commands can be used in museums, minor tidy-up in UI
Improved: Redesign Rank item - now just explicitly set buyable ranks
Improved: Doing /server reload reloads announcements list
Improved: Log error when an error occurs importing zone in .lvl map
Improved: Can just do /whitelist for /whitelist list
Improved: You can resize /img now
Improved: Empty theme should have initial edge level of 1
Improved: /rankinfo matches against all player names
Improved: Now /write works with brushes
Improved: Make command aliases more flexible
Improved: Change default OS map height to 128
Improved: /lb info works still, on a block even if only a /gb
Improved: Switch to ID 0 for hidden inventory order
Improved: Can now use draw commands in zones less restrictive than map
Improved: Move /mapset drawingallowed to /map drawing
Improved: Now /rankinfo stores time in UTC timestamp
Improved: More consistent permission denied messages for modcommands
Improved: /hide silent shows no message at al
Improved: Don't save global blocks list on server start
Improved: Make chatroom have less extra permissions
Improved: Show message when level isn't actually saved when using /save
Improved: Don't allow TPing to people or using /where when playing games
Improved: Total messages written now works
Improved: Changing zip url should reset png url, and vice versa
Improved: /model without args resets per-axis scale too
Improved: Lockdown autocompletes maps
Removed: Fail /votekick command
Removed: Original midnight preset, rename midnight2 to midnight
Removed: Move .binvox into separate plugin
Removed: Drop support for ancient server/lockdown/map and level/blacklist

v 1.9.0.5
Added: Allow configuring heartbeat URL
Added: rope/lader collide type 7
Added: gb/lb copyall [map], which copies all custom blocks from given map
Improved: /os env preset alias for /os preset too
Improved: Allow using 3 and 6 char codes for hex colours.
Improved: Optimise /resizelvl to be twice-thrice as fast
Improved: Ignore colours for /team members, disallow creating two teams with same colour-stripped name
Improved: Bulk block sending for Countdown
Improved: Can use /pervisit and /perbuild on unloaded maps too
Improved: Optimised map sending to be quicker, less CPU
Fixed: /bind with source block being custom causing error
Fixed: /search blocks not including global blocks from console
Fixed: Make /os zone list actually worked
Fixed: Don't let you change /env on maps no perbuild access to (Thanks AndyFC)
Fixed: outdated sun colour if standing in a zone and someone changes env
Fixed: Should be able to use /fly when +fly in MOTD
Fixed: pyramid drawop sometimes having inaccurate count
Fixed: /ls start/end erroring on fresh servers

v 1.9.0.4
Added: /team list
Added: /zonemark
Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD. 
Added: /os zones to let you create/manage zones in realms
Added: Support custom blocks for /help [block], /blocks [block], and /[block]
Added: Rename /scripting to /plugin and add /plugins
Added: Support non ASCII custom colour codes
Added: Global chat message when player joins for first time
Fixed: plugins not loading with /pload when specified to not autoload on startup
Fixed: Plugin dlls can have multiple plugin classes in them
Fixed: Disallow loading plugin that target future versions
Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block
Fixed: Don't show ZS group or team chat when you've ignored someone
Fixed: /summon all not showing any message when insufficient permission
Fixed: Commands tab in GUI shows properly cased command names
Fixed: Weatherfade truncation in /mi
Fixed: /tree type [brush name] [brush args] not actually keeping args
Fixed: (should) very rare crashing when returning from GUI minimised
Fixed: Reset blockprops not properly resetting death message / killer block state
Fixed: main map sometimes being corrupted when server is restarted due to unhandled error
Fixed: /entrot resetting on joining map (have to /reload)
Fixed: /buy commands erroring when your username is Bot
Fixed: Various env properties getting clamped to a too small min/max range
Fixed: Block physics to work properly with extended blocks
Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working)
Fixed: Fireworks not working on min borders of map
Fixed: Disallow using /joker while muted
Fixed: /location not showing your own location when no arguments are given
Fixed: Log which file fails to save in /server backup
Fixed: /opstats not actually recording mod commands
Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox
Improved: Maps made using /eco level now set realm owner and build perms)
Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis)
Improved: Require extra permission to toggle /inv of others
Improved: /help ranks layout
Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit)
Improved: Command aliases can be used in /static
Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added)
Improved: Better messages in /report
Improved: Import zones from .fcm maps
Improved: /blockset works with custom blocks now
Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild
Improved: CommandParser.GetBlock preferences (raw ID is first now)
Improved: Allow maps with axis lengths not divisible by 16
Improved: X/Y/Z scale is multiplied by generic model scale
Improved: Default layering for imageprint is single layer
Improved: Make /draw more intuitive
Improved: Make /draw draw over all blocks, not only non-air
Improved: Support map sizes from 1-15 blocks too
Improved: Store level theme and seed in level.properties when generating map
Removed: /view to another player
Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands
Removed: autorestart/restarttime from ServerConfig, since they never worked

v 1.9.0.3
Added: /team list
Added: /zonemark
Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD. 
Added: /os zones to let you create/manage zones in realms
Added: Support custom blocks for /help [block], /blocks [block], and /[block]
Added: Rename /scripting to /plugin and add /plugins
Added: Support non ASCII custom colour codes
Added: Global chat message when player joins for first time
Fixed: plugins not loading with /pload when specified to not autoload on startup
Fixed: Plugin dlls can have multiple plugin classes in them
Fixed: Disallow loading plugin that target future versions
Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block
Fixed: Don't show ZS group or team chat when you've ignored someone
Fixed: /summon all not showing any message when insufficient permission
Fixed: Commands tab in GUI shows properly cased command names
Fixed: Weatherfade truncation in /mi
Fixed: /tree type [brush name] [brush args] not actually keeping args
Fixed: (should) very rare crashing when returning from GUI minimised
Fixed: Reset blockprops not properly resetting death message / killer block state
Fixed: main map sometimes being corrupted when server is restarted due to unhandled error
Fixed: /entrot resetting on joining map (have to /reload)
Fixed: /buy commands erroring when your username is Bot
Fixed: Various env properties getting clamped to a too small min/max range
Fixed: Block physics to work properly with extended blocks
Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working)
Fixed: Fireworks not working on min borders of map
Fixed: Disallow using /joker while muted
Fixed: /location not showing your own location when no arguments are given
Fixed: Log which file fails to save in /server backup
Fixed: /opstats not actually recording mod commands
Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox
Improved: Maps made using /eco level now set realm owner and build perms)
Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis)
Improved: Require extra permission to toggle /inv of others
Improved: /help ranks layout
Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit)
Improved: Command aliases can be used in /static
Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added)
Improved: Better messages in /report
Improved: Import zones from .fcm maps
Improved: /blockset works with custom blocks now
Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild
Improved: CommandParser.GetBlock preferences (raw ID is first now)
Improved: Allow maps with axis lengths not divisible by 16
Improved: X/Y/Z scale is multiplied by generic model scale
Improved: Default layering for imageprint is single layer
Improved: Make /draw more intuitive
Improved: Make /draw draw over all blocks, not only non-air
Improved: Support map sizes from 1-15 blocks too
Improved: Store level theme and seed in level.properties when generating map
Removed: /view to another player
Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands
Removed: autorestart/restarttime from ServerConfig, since they never worked

v 1.9.0.2
Fixed: Rare case where you could rejoin team after leaving without an invite
Fixed: /spin erroring when having not copied anything first
Fixed: /copy sometimes saying origin on Z axis is at min or max when it was actually opposite
Fixed: Not compiling on linux
Fixed: Don't error out when global block defs file is empty or has too few elements
Fixed: CLI mode not logging error to disc if an error occurs on server startup.
Fixed: Players sometimes not appearing at correct spawn position to others when joining a map.
Improved: Make various output messages in /award better.

v 1.9.0.1
Fixed: /xban erroring
Fixed: .dll commands added via GUI keeping open handle to file
Fixed: Standing on top of map triggering noclip detection in ZS.
Fixed: Maps saving block changes saved after ZS round end
Fixed: /info with _ in names not always working properly (Thanks goodlyay)
Fixed: /paste without having /copy ed anything erroring
Fixed: colours not showing in MOTD. (Thanks xnotx123)
Fixed: WE/NS blocks being incorrectly flipped with /rotate 180
Improved: /color bot now only shows message to you
Improved: /os map texturepack alias for /os map texturezip
Improved: Can use /m coord as shortcut for /m coord coord coord
Improved: Support for * and ? wildcards in /search
Improved: /search blocks now searches through custom blocks list too

v 1.9.0.0
Added: custom 8ball responses
Added: @ [rule] shortcuts in /report
Added: /copyslot for easy manipulation of multiple copies
Added: /calc command
Added: Outlining only up/down/layer modes
Added: Separate pure CLI executable
Added: /copy cut air
Fixed: issues with NULL char not being treated properly
Fixed: being able to ban same player multiple times
Fixed: Not being able to review more than 1 report of a player
Fixed: Custom water blocks not making grass->dirt
Fixed: /copy save not saving whether to paste air
Fixed: not being able to add more than 192 bots
Fixed: IRC bold/italic/underline formatting chars not being stripped.
Improved: Better output for warp/waypoint list
Improved: Make usage of /last not show in /last
Improved: Banned rank does not deserve any commands or blocks by default
Improved: Support block ID 255 for custom block usage
Improved: Physics trees trunks should only replace air
Improved: gb/lb copy shouldn't copy inventory order
Improved: When /copy ing, it also states origin of copy.
Improved: For consistency with almost all other server software, /ban kicks player
Improved: Mention F10 for textures step in lb/gb add 
Improved: Make games commands have 1 extra permission to maange them
Removed: /warp create <player> at a specific player, can only create at self pos
Removed: /server reset
Removed: useless cylinder/spheres map gen themes

v 1.8.9.9
Added: Support for custom dirt/grass blocks.
Fixed: /ref issue with ZS
Improved: Create useful sub-directories in extra directory
Improved: Placing block while AFK makes you un-AFK.
Added: precise /tp (/tpp shortcut)
Added: /f2d, /f3d aliases, implement 2d fill like fCraft
Fixed: ctf flag take message always saying blue team
Fixed: 2 layer palette in imgprint, resize imgprint to fit in map
Added: a bunch more chat tokens (removed useless $serverip)
Fixed: long messages being incorrectly trimmed on IRC sometimes
Added: Allow using custom nickserv for IRC bot
Fixed: /baninfo still saying player was banned, if they were temp-banned
Fixed: /hide not updating tab list
Fixed: TNT wars crashing entire server, when round ended and blue score same
Improved: Using ~ in tp/tpp/mark should behave same as ~0
Improved: Allow up/ua yourself, fix /ua with no args behaving incorrectly
Improved: Show a message when you can't delete zones due to insufficient permisission
Improved: OS maps no longer make zones, only use perbuild whitelist
Removed: #/+[message], use ##/++ instead
Improved: Show whitelisted names list for visit/build permission denied
Fixed: If no +, only look at /map realmowner for owner of OS maps.
Removed: obsolete /afk list, since /who and tab list do same thing
Fixed: Tree works properly with /scale, fixes #344
Fixed: Bot models not having chat tokens.
Fixed: Models not using fallback block IDs to clients that don't support
Improved: Blacklist /quit etc from MBs
Fixed: Don't allow silently importing over an existing map.
Added: Support for per axis entity models, see /help model scale

v 1.8.9.8
Added: /pcompile to compile plugins
Fixed: /mi showing wrong latest backup time, if a map has a custom named backup
Fixed: missing DEFAULT values for mysql DB table dumps
Fixed: /mark message being after drawop completed message
Fixed: ZS not working properly when the level it is unloaded.
Fixed: /kill not working
Fixed: /rp not working
Fixed: /gun not working properly after trying to use it with a block you can't use
Improved: Make entries in logs/errors/compiler.log more intuitive
Improved: /measure output
Improved: You can set any rank in /os map perbuild/pervisit

v 1.8.9.7
Added: Bots can have text when clicked on
Added: /ignore irc [nick]
Added: Skybox horizontal/vertical rotation
Added: Can specify max number of bots allowed on a map
Added: Custom kill/death messages for bots
Added: /help emotes
Added: /bot rename, for name of bot used in commands
Added: /setspawn player
Added: /donotmark, toggles whether clicking blocks counts as a /mark
Fixed: Being able to spam /pony
Fixed: Being unable to do /transform scale 63/64
Fixed: Fly animal AI with custom blocks.
Fixed: Bots with have jump AI, having wrong position on map reload
Fixed: /summon shouldn't reset AFK
Fixed: opchat/adminchat/PM not triggering auto mute
Fixed: /botset kill not working properly when bot has an AI
Fixed: Falling into 2 block water, rope, not resetting fall height
Fixed: /tp x y z with /back, /back preserves rotation
Fixed: 'painted' flag not added to BlockDB when /paint on
Fixed: Doing portal/mb show on a map without portals/mbs causing error
Fixed: Rare case when you land on edge of block and don't die from falling
Fixed: Not properly dying from falling when non-full block
Fixed: Block permissions being lost if core block was renamed
Fixed: Chat tokens not working properly in welcome message
Fixed: Train rails with custom blocks
Fixed: ClassicalSharp 0.4 crashing
Fixed: Colour codes bypass swear filters
Fixed: placing red wool to detonate /c4, not working
Fixed: /static tree rainforest 16 not working properly
Improved: Document more flags in /help map motd
Improved: /infoswap now just swaps names in database
Improved: Don't convert percents to ampersands when part of url
Improved:  Better message when portal destination map can't be loaded
Improved: /mark shows nothing when /ignore drawoutput on
Improved: Optimise bot movement
Improved: Relative coords in /place and /mark
Improved: /mute mutes for auto spam time, if no interval given
Improved: Any command can be restricted from MB usage now
Improved: /os spawn aliases to /os setspawn now
Improved: Skin also filters dropbox urls like /texture
Improved: Validate build/access permissions for world changing commands
Improved: /baninfo shows tempban details too
Improved: Reach distance check is performed for all ranks now.
Improved: /patrol won't repatrol players patrolled in last 15 seconds
Improved: /deletelvl also deletes [map].lvl.backup in levels folder
Improved: Can use hug/high5 on yourself
Improved: Don't allow replacing air with gb/lb
Improved: /lb edit auto copies a /gb to a /lb
Removed: /chain

v 1.8.9.6
Added: Support for reordering inventory
Added: Can edit the core color codes
Added: Support for custom odoors
Fixed: Bug where drawops showed wrong blocks to some players
Improved: Reduced allocations in packet receiving/sending
Improved: ' >'/' <' (and support ' /'/' \') for partial messages, instead of just '>'/'<'
Fixed: bottom controls in main tab of properties being 23 pixels too far down
Added: Can repeat commands from console
Added: /ctf goto
Fixed: Bezier curve having minor artifacts
Fixed: /worldresize alias
Fixed: /splace says actual block name
Fixed: /os map delete not outputting anything when used on non-os map
Fixed: Changing block bounds, still 'killing' you assuming the block had its old block bounds
Fixed: /ignore titles/nicks being wrong way around
Fixed: /whonick returning 'player not online', when multiple people match
Fixed: /copy @
Fixed: /waypoint on unloaded maps
Fixed: Fall death and drowning
Fixed: /afk list
Fixed: /paint shouldn't reset /mode
Fixed: /ref
Fixed: /lb edit 60 blockdraw asd erroring
Fixed: /team leave XYZ, shouldn't make you leave name
Fixed: random/cloudy brush with more than two blocks
Improved: /unloaded is now /worlds, and outputs all maps regardless if loaded
Improved: Increase max values in security tab in GUI to 1 million
Improved: Commands and block names aren't all lowercase now
Improved: Require extra perm to see mb/portal contents in /b
Improved: Checkered brush supports more than two blocks.
Improved: Don't bother creating absolute position updates when bot hasn't moved
Improved: Reduced allocations in various places
Removed: /update, incompatible with most environments
Removed: [owner] prefix if player is server owner
Removed: /reload [name]
Removed: Spammy message on every lava flood in LS
Improved: /whois now displays custom skin and model names
Improved: Output of /place and /splace not shown when ignore drawop output on.

v 1.8.9.5
Added: /bezier command to draw a bezier curve
Added: /ignore output, to ignore output of draw commands
Added: /delay for use in MBs
Added: spin/mirror/rotate account for direectional blocks
Added: Extended collide types to lb/gb
Added: Document lb/gb properties
Added: indev map importer
Added: /zone list
Added: Can open chat tokens popup list in EditText gui
Added: CPE message in bottom right displaying status of drawops
Fixed: Physics blocks should use blockdef of their core block representation
Fixed: Changing profanity filter or custom$s list not updating in-game immediately
Fixed: /z holes without any args, should leave every other block untouched.
Fixed: lb shouldn't inherit gb blockprops
Fixed: Air_switch should be activatable by users, but not Air_door
Fixed: gb/lb remove not showing message
Fixed: blockprops changed from gui not updating loaded levels
Fixed: Very rare case where players would have stats reset
Fixed: /fly to actually work
Fixed: /gun handler still being called, after turning off /map guns
Fixed: /static mode being reset if draw op exceeds rank limit
Fixed: Don't allow opchat/adminchat when muted
Fixed: Own position still being moved with /tp, even if couldn't join map target was on
Fixed: Being able to whitelist higher ranked players
Fixed: /gen with heightmap theme erroring from console
Fixed: Ranks losing their block perms after modifying ranks in gui
Fixed: Checkpoint blocks setting client-side spawn point incorrectly
Fixed: Changing rank colors/prefix in gui updates online players
Fixed: Changing ranks in gui doesn't affect actual server state when discarded
Fixed: hackrank/fakerank changes entity nametag and tablist color
Fixed: /fixgrass is only usable in-game
Fixed: CommandParser.GetEnum only allows actual values of the enum
Fixed: Drowning not being accurate time, custom gas blocks not counting as 'air'
Fixed: Don't allow spaces in rank names.
Fixed: Sending BlockPermissions packet when changing rank, without checking client support.
Fixed: Selecting block in gui marking it as having props changed, even if they werent' actually
Improved: Default physics undo limit increased to 50,000
Improved: Make /map work with unloaded maps
Improved: Visit permission checked before map itself is loaded, avoiding unncessary level load
Improved: help of mute/freeze
Improved: GUI uses numerical updowns in more places
Improved: Message loged to console when heartbeat send fails
Improved: Deadly hug rank is configurable
Improved: AFK kick time, AFK kicked, map volume generation configurable per rank
Improved: Don't see 100 continue for heartbeats, reduces network overhead
Improved: If map has realm owner, only specifically check that for /os
Improved: Show message when setting offset of where to paste from for /copy @
Improved: Reload threshold now based on volume of map
Improved: Document /blockprops stackblock, add way to remove stackblock
Improved: /replaceall only counts blocks that will actually be replaced against draw limit
Improved: Grass doesn't die by upper slabs
Removed: /endround, is now /zs endround
Removed: auto updating (check for updates automatically still supported)
Removed: Pointless /lottery command

v 1.8.9.4
Fixed: Having 30-35 bots causing 10-20% CPU usage on mono
Fixed: Opchat/Adminchat showing to IRC
Fixed: uPnP not working at all
Fixed: Console not showing timestap for commands
Fixed: Players not being sent to spawn base in CTF
Fixed: /bots not working from console
Fixed: /me showing up on IRC when level has level-only chat
Fixed: Various commands still sending globally when level-only chat
Fixed: CTF writing broken config
Fixed: random/cloudy brush showing 'only admin+ can draw with unknown'
Fixed: No message being shown when specifiying an invalid block in commands
Fixed: Upgrading old lockdown erroring
Fixed: Being able to send opchat messages with no contents
Improved: lb/gb info shows block tint colour
Improved: /help map motd details the special rules (-hax, +respawn, etc)
Added: Stack block (slabs/stairs) is a block property now
Added: Ability to measure ping with /ping
Added: Can configure IRC settings (command prefix, controller rank) from Gui
Added: Can disable afk/unafk showing on IRC

v 1.8.9.3
Added: Listening on a specific IP
Added: Color selector to GUI
Fixed: /undoplayer not working from console or IRC
Fixed: Don't spam GC performed, only show message when mem freed is >= 100 KB
Fixed: /os map add keeping level in memory. 
Improved: IRC bot can now join multiple channels and opchannels.
Improved: Reduce memory usage of CopyState by around ~43%
Improved: Blocks, Commands, Rank GUI rewritten to be more user friendly
Improved: Color codes are no longer in server log files
Improved: EditText GUI design, files supported
Added: Implement /highlight area
Added: /circleh (/sphere hollowcircle) for drawing hollow circles
Added: Grass dying physics on physics level >= 1
Fixed: Make sure custom plugins are properly unloaded then reloaded when doing /server reload
Fixed: /server reset setting server salt to blank instead of new random value
Fixed: /copy @
Fixed: mistakes in fc_island implementation
Fixed: /slap, /ascend, /descend with custom blocks
Fixed: snakes groefing through solid blocks
Fixed: sponge/lava_sponge with still water/lava
Fixed: Don't allow core commands to be unloaded by using their shortcut
Fixed: After rank change, resend block permissions, and reset mode types and block bindings
Fixed: Various block behaviour not working for /lb that replaced core blocks
Improved: Allow binding custom blocks, and binding to custom blocks
Improved: Now /mode supports custom blocks
Improved: Allow reasons in mute/jail
Improved: ZS uses separate config file now
Improved: Support custom blocks in /measure and /rp
Improved: loatwood floats up through still water now
Improved: Secret commands now log who used them to server logs and can't be used when muted
Improved: Now /setrank shows who did the rank
Improved: /tempranks can have reasons, duration is accurate to seconds
Improved: Now /map edge floods in actual edge block
Improved: /freeze and /mute require timespans
Improved: Optimise getting block AABB for bot and player movement
Improved: Various things (Guns, missiles, /ride) no longer run on separate threads

v 1.8.9.1
Fixed: colour bleeding in /who when on a museum map (Thanks fam0r)
Improved: /top supports timespent now
Improved: Allow any ASCII character in server name/motd
Fixed: emotes in message breaking WoM
Fixed: joining museums after joining a world not causing world to auto-unload
Fixed: /mark
Fixed: changing fallback not auto-reloading clients that don't support custom blocks

v 1.8.9.0
Added: MCGalaxy can natively run in 64 bit
Added: Can set map sides (bedrock) offset
Added: Positions are now supported past -1024 or 1024 (currently 32768)
Added: Ability to rotate players and bots on X and Z axis
Added: Can whitelist/blacklist specific ranks in /blockset
Added: /botai list
Added: /uban as /xban alias, except doesn't ban IP
Added: Can change animal AI of core blocks
Fixed: /rules [name] sending rules to self
Fixed: Can ban/rank offline players with or without last +
Fixed: Prevent /save from revealing hide
Fixed: Maps should generate with still water
Fixed: Being able to fill over active_water, even if can't use active_water
Fixed: Two entities being able to assigned same entity ID
Fixed: fall death
Fixed: /place not working when coords above 1024 or below -1024
Fixed: Bots falling outside map on bottom and map borders
Fixed: Not all players not being sent to spawn in countdown
Fixed: Night mode doesn't clear gui log anymore
Fixed: User selection preserved when chat is appended to gui log
Fixed: % being removed when last character in message
Fixed: Visual bug with custom and non-custom blocks in a drawop
Fixed: /ccols add not checking hex colour properly
Fixed: can use non-existent LB from another map to 'build' on non-buildable map
Fixed: Heartbeat URL not showing up changed in gui when IP changes
Fixed: Stats corruption when over 32767 deaths
Fixed: /top10 with offset
Fixed: /map edge always using half map height, instead of edge level
Fixed: train ride thread not being removed after player disconnected
Fixed: /place with sand/gravel and physics on leaving ghost blocks
Improved: Show actual name of command that can't be used in an /mb
Improved: /restoreselection is a drawop, works with different sized ma[ backups
Improved: /top uses coloured names, accepts name identifiers instead of names, better formatting
Improved: Less pointless spam on login
Improved: Can activate portals and message blocks in non-deletable map
Improved: /pe can change total placed/deleted/drawn now
Improved: auto filter dropbox urls to point to download page in /texture
Improved: Simplified /cmdset usage
Improved: using /main while in /main sends to spawn
Improved: Less usage of timers, less CPU usage on mono
Improved: /awards, /seen uses player's coloured name
Improved: Heightmap gen has stone cliffs now
Improved: /newlvl and /resizelvl automatically round to multiple of 16
Improved: Don't bother doing MovePreviousLevelFiles() is pointless
Improved: Gui log now has limited long length, preventing excessive memory usdager after long usage
Improved: Rank filenames now automatically calculated
Improved: Brush support added to /outline
Removed: /os map delete [num], now just /os map delete
Removed: /garbage as pointless, every level join does GC anyways
Removed: City from /location, now only goes to country level

v 1.8.8.9
Added: Show client's app name in server logs when connecting
Added: /mi now also shows number of BlockDB entries
Fixed: /paste on map borders
Fixed: /zmodel without args changing your own model to '-own'
Fixed: /mode dirt/grass
Fixed: ZS lottery
Fixed: /ride not working
Fixed: lava sponge / sponge not being properly removed
Fixed: air_door not working
Fixed: don't let pay/give/take 0 money
Fixed: Importing maps with upper case letters on linux
Fixed: Show reason for kick from IRC
Fixed: do not allow killing same rank, when muted/chat moderation
Fixed: Empty teams not being removed
Fixed: Don't patrol yourself
Fixed: Prevent using /summon to reset AFK
Fixed: Make /tempban save and show time left in kick message
Fixed: Some block changes not adding to BlockDB
Fixed: Not showing /goto messages at all when hidden
Fixed: being able to use /rankmsg to bypass ignore
Fixed: Don't pointlessly send models
Fixed: /clones not including online players
Improved: /viewranks, /whitelist, etc now show proper case of name
Improved: Fixed lb/gb edit fallback not showing name
Improved: Generate server salt only at startup, so /server reload deoesn't reload salt
Improved: /ccols list uses pagination too
Improved: /img accounts for whether a custom block is fullbright
Improved: /copylvl now also copies bots
Improved: Logs are now per day instead of being combined
Improved: Show block id/name message at end of /b
Improved: /goto and /mapinfo match against all maps, not just loaded
Removed: /voteresults, as it is pointless

v 1.8.8.8
Improved: Allow using code page 437 in custom block names, entity name tags
Fixed: /b for air displaying 'airfallback'
Fixed: /say causing massive spam in console

v 1.8.8.7
Added: Console can now see invalid command attempts.
Added: /ignore 8ball
Added: /goto random
Added: Can reference external assemblies in custom commands
Added: /map treetype to specify what tree types saplings grow into
Added: forester.py (fCraft like) trees, and some other trees
Added: /zs go
Added: .binvox importer
Fixed: negative blocks affected in vertical /torus
Fixed: Being able to maintain /fly from current into a non-hax map
Fixed: all unicode to code page 437 issues
Fixed: /copylvl and /renamelvl with blockprops
Fixed: Null reference for zones with non-existent groups
Fixed: GUI works on mono now
Fixed: Some ways to bypass /mute
Fixed: /museum not loading custom blocks/env, bypassing pervisit
Fixed: /resizelvl resetting spawn
Improved: when you lb/gb edit/copy a core block, auto creates custom block
Improved: More fCraft command aliases
Improved: gb/lb info displays texture ids
Improved: combine clones/whoip, tnt/mode, move/tp
Improved: bot nick limit increased to 62
Improved: Show server version in heartbeat
Improved: /baninfo, /rankinfo, /notes, /temprankinfo partially match
Improved: /setspawn now updates own spawn point
Improved: noclip, bots, walkthrough, killer blocks use real AABB colllisions
Improved: /imgprint adjusts to env colors, allows custom palettes with /palette
Improved: paste brush now allows you to specify blocks to include/exclude

v 1.8.8.6
Fixed: /os lb add/edit always creating blocks with uppercase names
Fixed: double {{ in IRC messages
Fixed: new servers not auto generating builder/advbuilder/op/superop ranks
Removed: /changelog as it was mostly useless anyways

v 1.8.8.5
Added: IP connection throttling
Added: ported across fCraft map generator
Added: new BlockDB format
	- now /undo and /redo show in /b, doesn't use SQL, so faster and much less disk usage
Added: /undo is separate into /undo and /undoplayer, can undo multiple people at once
Fixed: /lb add with automatic ID
Improved: less memory allocations in physics updates and map sending
Improved: map is only reloaded when actual number of blocks changed > reload threshold
Fixed: errors when activating portals/message blocks and database table is missing
Fixed: /endround should be op+ by default, not outputting anything when round isn't in progress
Fixed: wrong opcode in DeleteSelection
Fixed: being able to place blocks you normally can't in draw commands
Fixed: /tp not working when target is outside map
Fixed: /reload no longer slightly moves you up
Fixed: autoload commands for unix, where commands are case sensitive
Fixed: spawn and cloudheight for .dat format
Fixed: very rare case of .x outputting to wrong channel
Fixed: prevent modifying bots on worlds you don't have perbuild access
Fixed: /send checks for mutes
Fixed: /store maps erroring
Fixed: all /gb becoming /lb after /server reload
Fixed: /topten and offset
Fixed: /os zone del [name] actually works
Fixed: Changing main from server gui not working
Fixed: global.json.back never being saved
Fixed: if you use /gb to replace a core block, it also changes core block name
Fixed: /ascend and /descend, trains
Fixed: fire now properly kills custom blocks which are also killed by lava
Fixed: odoor_air blocks should still be saved to block.properties
Fixed: trains colliding into each other causing one to disappear
Fixed: /baninfo only showing first /unban
Fixed: tnt wars
Fixed: being able to change rank to same rank
Added: /mark all
Added: added all/alltext to list of editable lb/gb properties
Added: /os map resize, /os blockprops
Added: add # % ? @ to /write font
Added: PlayerClick event
Added: aliases for grey/gray
Added: /server backup litedb
Added: client can send ping packet to server
Improved: IRC is disctinct from /title
Improved: allow $tokens in motd
Improved: Server can now operater without builder/advbuilder/op/superop ranks
Improved: show player who created map in /newlvl
Improved: /bots output is paged
Improved: /freeze isn't silly anymore
Improved: Backing up database tables is now much faster
Improved: allow = as well as _ in cloudy brush args
Improved: better layout in /send and /inbox
Improved: /backup no longer runs on a separate thread, which can potentially crash the server
Improved: /rankmsg is laid out better, can't be used when muted
Improved: Better format in /baninfo
Improved: non-walkthrough /mbs always repeat message when clicked on
Improved: better help for /os
Improved: /blocks and /search blocks now use coloured output
Improved: level/map names now use colours
Improved: extra perm required in skin/
Improved: more commands have default rank guest
Improved: add ipban/unipban as aliases
Improved: show player who created a /newlvl
Improved: combine agree/disagree/rules, combine tpaccept/tpdeny/tpa
Removed: most door_X_air block names in /blocks and /search blocks as they aren't used anymore
Removed: /impersonate, /killpay, /tpzone

v 1.8.8.4
Added: /blockprops which allows changing of physics properties for all blocks
Added: Can overwrite core blocks on per-level basis with /lb
Added: /server import [name] which imports .sql files (from /server backup table)
Fixed: Rare case where saving level corrupted it
Improved: /os map can now change nearly all /map options
Improved: /opstats is now much cleaner and tracks stats properly
Improved: Cloudy brush now uses scale for its arguments
Improved: Free up %h,%s,%t,%i for use by custom colour codes.
Improved: layout of /mapinfo is now cleaner
Improved: Kick messages now show who kicked
Performance: pixel/space/rainbow maps now generate much faster
Performance: Now do bulk copies in level saving
Added: bamboo and palm trees from fCraft
Fixed: Being able to noclip into solid portals/message blocks
Fixed: slab/cobblestoneslab stacking issues
Fixed: Trains reverting the block below to the wrong format
Fixed: Going unafk revealing hidden
Fixed: Being able to use like twice in a round
Fixed: ZS vote message not being cleared after doing /zg force
Fixed: Issue with /about for very old BlockDB table and custom blocks
Fixed: 'time left' not being reset at end of ZS round
Fixed: Fixed pillaring check in ZS
Fixed: /mapset not updating HUD in top right
Fixed: /map grass not actually disabling map growth
Fixed: Being instantly un-afked after joining a map or moving mouse after /afk
Fixed: /topten 3 (money)
Fixed: /buy queuelevel, /queue zombie not working when isn't full player name
Fixed: /cmdunload showing empty string when command doesn't exist
Fixed: /copy delete not working
Fixed: Not using . for decimal separator everywhere
Improved: /rankinfo without args shows your own /rankinfo
Improved: Better messages in /pervisit and /perbuild
Improved: Lava now burns more blocks it logically should
Improved: Also save offset in /copy save
Improved: Bots now save current instruction on level unload
Improved: Using /ref in ZS sends you back to spawn
Improved: Simpler layout for /whois in ZS
Improved: Randomize order players in ZS moved to next level
Improved: /gb and /lb are more intuitive
Improved: /store has a cleaner layout
Improved: /map has a cleaner layout
Removed: /rankreqs since no one used it
Removed: /allowguns, it's part of /map now
Removed: /pload/punload/pcreate, now one /scripting command

v 1.8.8.3
--- It is highly recommended you update to this ---
Fixed: Doors not working
Fixed: Changing maps resetting AFK
Fixed: Some minor issues with zombie survival
Fixed: Window title always showing 'starting mcgalaxy' on first run

v 1.8.8.2
Added: Can provide reasons for /shutdown, mention /shutdown abort in its help
Added: Command spam blocking (to prevent spam using commands)
Added: Physics state now saves to level file (trains/doors work properly after unload)
Fixed: /copylvl should also copy portals,message blocks,zones
Fixed: 'disconnect' showing 'joined the game' on IRC.
Fixed: /outline not working
Fixed: /zone add with rank name not working
Improved: [yes] no longer shows in /unloaded to make it less spammy
Improved: Ask to confirm before ranking/temp-banning non existent players
Improved: Don't show 'level X loaded' for autoloads
Improved: sleep(10) instead of sleep(3) in player pos check thread to reduce CPU
Improved: Make many commands (/unloaded,/vip list,/whitelist list,/commands) use paginated output
Improved: Track custom block ids in /b
Improved: Allow spaces at end of rank prefix
Improved: /summon lets you summon players who cannot normally visit
Improved: Keep track of recent levels in ZS to avoid replaying them
Added: can toggle whether whitelist is used in gui
Added: can set blocks/command spam limits in gui
Added: Allow providing reasons in give/pay/take
Added: /bots [level] to only show bots on that level
Added: /search commands is back
Fixed: Voicing someone giving them wrong colour in /who
Fixed: -hax not working if motd has colour in it
Fixed: ' not being escaped properly in /server backup
Fixed: /server backup lite saving level backups
Fixed: /xjail still moving higher ranked players to xjail map
Fixed: /mi colours with multiple realm owners
Fixed: /shutdown on linux (without display) always raising an error
Fixed: /pay not working from console
Fixed: /hide incorrect colours on IRC
Fixed: If ignoring someone, you shouldn't see /send or /tpa
Fixed: Turning off /ride instantly killing you
Fixed: relative time in /balance with hours component > 12
Fixed: Aliases being duplicated in /help [cmd] after restart
Fixed: Own tab list name not being updated after unhiding
Fixed: Going AFK putting you in wrong group in tab list when playing ZS
Fixed: Bounties not persisting between rounds in ZS
Fixed: /env preset erroring
Fixed: Not being auto-unmuted for spamming if left before timer finished
Fixed: Server crashing if server name was too long
Fixed: tdoors/odoors on map borders activating tdoors/odoors on other map side (and trains)
Improved: money data is now stored in players table, instead of Economy table
Improved: awards saving overhead reduced
Improved: cleaned up lava survival in gui
Improved: Bots now rotate to face the targetted player in hunt AI
Improved: Show all previous alts, not just alts since last server restart
Improved: Allow using hunt and kill instructions in bot AIs
Improved: loginmsg/logoutmsg require extra perm to change messages of other players
Improved: Changing properties shouldn't change server salt
Improved: You are first fined 10 moneys for pillaring in ZS, second time is a kick
Improved: Announce best zombies at end of round in ZS
Improved: players are now limited so can only /newlvl one at a time
Improved: Warn ops when a player tries to speedhack or noclip in ZS
Removed: /blocks count

v 1.8.8.1
Added: Basic /transform rotate for rotating pastes and other draw operations
Added: /temprank, /undo and /highlight now support timespans
Fixed: /awardmod add could add spaces to the award name
Fixed: Not updating portal exit maps on that map when doing /renamelvl
Improved: Can partially match award names now
Improved: /b shows the contents of a message block
Improved: /inbox uses relative time, /inbox will read all messages
Improved: Optimised /imageprint and also made it a draw op (can use with /undo and /scale)
Improved: opchat/adminchat is now an extra permission that can be seen in the /help for their command

v 1.8.8.0
Added: /resizelvl command to resize a level
Added: Heightmap map generator (URL of heightmap image is the seed)
Added: .cw map importer, imports env and custom blocks too (Format used by the client)
Added: skip/none block type for drawing commands
Added: /transform and /transform scale, which allows you to scale the output of draw operations
Added: Start tracking total blocks draw, placed, and deleted in /whois and /top
Fixed: Being unable to run MCGalaxy behind an IPv6 address
Fixed: /server backup lite still including undo files on windows
Fixed: Bots using 90% CPU on mono
Fixed: Spawn world should use that level's motd if it has a custom one
Fixed: /undo files no longer writes duplicate data to disc
Fixed: When /undo data is written to disc, it is also removed from memory now
Fixed: Draw operations logged to BlockDB when changing block to same block (e.g. /z air)
Improved: Provide more helpful 'Only X+ can place/draw/fill/replace [block]' messages
Improved: Only create portals/zones/message blocks tables when actually required, not on level creation
Improved: Added perbuild whitelist/blacklist
Improved: Allow using up/down in gui chat/command input for faster repeat
Improved: Allow using @number as shortcut for that rule message in ban/kick/warn/tempban/rank
Improved: Show (reconnecting) or (reconnecting from a different IP) instead of 'someone logged in as you!'
Improved: /mark and /place should default to held block, instead of just stone
Improved: Brushes now validate input when you use the command, instead of after placing second mark
Added: 'empty' for /bot nick gives the bot an empty name tag.
Added: Show reason and username in logs when disconnecting someone before they completed login
Added: Can set a minimum rank required to /buy a particular item
Added: Give Good [Info] title per request
Added: HackControl CPE extension, so /map motd will change in real time
Added: Zombie invisibility item for the economy
Fixed: /pload reading plugin from root directory, not plugins subfolder
Fixed: /pass using wrong calculation
Fixed: Just changing /env preset by itself not updating the .properties file
Fixed: /fly /ascend /descend cannot be used when you don't have hacks allowed
Fixed: /rankinfo throwing NullReference on non-existent rank
Fixed: Make Plugin_Simple actually work and derive it from Plugin
Fixed: /ride only makes you not killed by train blocks, not entirely invincible
Fixed: Fixed whitelist not saving when adding/removing from someone from console
Fixed: Can no longer join when on the whitelist but you are banned
Fixed: /send storing the second half of message if length > 255 characters and using mysql
Fixed: Being unable to do /os map buildable/chat/deletable if you cannot change map options
Fixed: /cmdunload showing 'incorrect command name' afterwards
Fixed: pervisit/perbuild/ in /mi should show actual rank name, not its permission
Fixed: If a player is both banned and temp-banned, /unban should remove both
Fixed: PluginManager.Unload erroring on mono
Fixed: /server restore reading the entire file at once, make it work
Fixed: Make bots jumping sort of work, make bot movement consistent regardless of position interval
Fixed: Very rare issue with players ending up with having 2016 years of 'time spent'
Fixed: level properties not saving after doing /env fog -1
Fixed: /copy cut always showing '0 blocks copied'
Fixed: Actual block ID (e.g. bird_blue) is logged to BlockDB, not just held block
Fixed: Limit .who from IRC to at most once per second
Fixed: /resetpass not working from console
Fixed: AFK kick not saving new value when changed via gui
Fixed: Make /explode do proper perbuild checking
Fixed: trees not growing when /map trees and physics is enabled
Fixed: Being unable to use some commands on hidden players, even though you can see them in /players
Fixed: /cmdset with extra permissions not checking if you could modify those extra permissions
Fixed: /env var reset showing var type twice, instead of var then level
Fixed: Not showing number of messages in /inbox (if you have any)
Fixed: Being able to use /infoswap on higher ranked
Fixed: /ohide not working from console
Fixed: Some minor issues with zombie survival not changing maps
Fixed: First zombie picked not having 'rounds survived in a row' reset
Fixed: $tokens and custom chat tokens show in kick packets
Fixed: /ccols add throwing IndexOutOfRange exception if 
Fixed: /ls go not working after server restart due to maps having spaces in their name
Fixed: /fixgrass not doing permission checking
Improved: /rankinfo now uses relative timespans
Improved: now if a level has a custom motd, show server name in first line and motd in second
Improved: /time now also shows server date
Improved: tp/abort/paint have default permission of guest
Improved: Now you cannot /banip invalid IP addresses (like a.b.c.d)
Improved: Use consistent method of finding IP in /banip and /unbanip
Improved: /whitelist [name] is treated the same as /whitelist add [name]
Improved: /emote saves the list when command is used, not in Player.Save()
Improved: For copy rotate/mirrors, also rotate/mirror the copy offset
Improved: Now defaults to CLI mode when not running on windows
Improved: /unban partially matches player names
Improved: /zg start starts on map you are currently on, /zg status shows map name
Improved: Bot IDs are now per-world instead of global across all worlds
Improved: /viewranks [rank] does partial rank name matching now
Improved: If only [block] is given for r/rn/ra, replaces that block with your current held block
Improved: Use more optimised /fill code
Improved: /map grass actually saves, and still disables auto grass grow when physics is disabled
Improved: Now more chat commands will auto-mute if they are being used to spam
Improved: Show actual name of custom block in /place and /b
Improved: /afk no longer reveals you are hidden
Improved: Players tab in gui is tidied up and more concise
Improved: /resetbot changed to /ircbot, which also allows connecting/disconnecting the IRC bot
Improved: /banip only shows IP addresses to people who can see IP addresses in /whois
Improved: Can use hacks in /ref mode
Improved: /baninfo now uses relative timespan
Improved: Latest backup in /mi uses relative time now
Improved: Use more efficient bulk block sending for console draw ops
Improved: Cleanup /eco help, make it more concise and list all items
Improved: /fixgrass now uses bulk packet sending
Improved: /reach now saves across sessions

v 1.8.7.5
Fix issue with database handles being left open on sqlite backend. This fixes the main memory leak in MCGalaxy.
Fix issue with some sqlite connections rarely not being closed, which caused all other database calls to fail (preventing people from joining).
It is highly recommended you update for the above two fixes.
Added: /os map perbuild
Added: /map [level] realmowner [player], which allows [player] to use /os on that map.
Fixed: /deletelvl and /renamelvl not deleting/moving blocks.
Fixed: Rare case where level blockdb is not auto-saved.
Fixed: Taskbar icon not disappearing when server is closed.
Fixed: Getting 'cannot build that far away' when clicking on edge of reach.
Fixed: Kicker/kickee being incorrectly swapped in IRC kick event handler.
Improved: LocationChecker sleeps a bit longer when 0 players online, to reduce CPU usage.
Improved: 2 Scheduler threads (1 for simple tasks, 1 for long running ones), reducing threads created.
Improved: /binfo now uses relative times, using physics blocks no longer adds an entry to BlockDB.
Improved: /map [level] output is cleaner.
Improved: Now rank(s) required is shown when you cannot place a block.
Improved: Main tab of gui cleaned up to be more visually concise.

v 1.8.7.4
Added: /server backup table [name], for only backing up a particular table in the database
Added: /server backup lite, which backs up everything except undo and blockdb files
Added: Can use + before a skin name in /skin to retrieve skin from minecraft.net's skin server instead
Added: Can change colour and display name of bots with /color bot [name] and /nick bot [name]
Added: /ignore titles and /ignore nicks for chat
Added: Add /sphere circle which draws a circle
Fixed: /highlight not showing changes after the player has previously been undone
Fixed: Being unable to use spaces in team name
Fixed: Failing to backup one file in /server backup crashing the whole server
Fixed: /color not updating your own name tag colour
Fixed: rank/rankup item vanishing from economy after server restart
Fixed: Custom colours > 6 characters being truncated in database on mysql backend
Fixed: Being unable to do certain /os sub-commands when the perbuild is higher than your rank
Improved: Level sending optimised to be more responsive after /goto is first done
Improved: Help for /os cleaned up
Improved: Can use command aliases from IRC and console now
Improved: Show relative time in /seen in addition to absolute time
Improved: /centre places multiple blocks if axis length is even.
Removed: /setpass and /resetpass, they are now part of /pass with /pass set and /pass reset
Removed: /ozone, made it part of /zone with /zone map.

v 1.8.7.3
Added: Review queue shows to appropriate staff on joining
Added: Multiple commands in a single /mb block
Added: /seen now shows last time an online player visiited the server
Added: /irccontrollers rank [rank] to set rank of IRC controllers
Fixed: Being unable to place blocks when guest rank when outside map at negative coordinates
Fixed: Dirt/Grass not changing to appropriate block in all circumstances.
Fixed: Properly check extra permissions in /zone
Fixed: Logging in as yourself counting as a kick
Fixed: /skin not working properly with uppercase characters.
Fixed: Various IRC things not outputting properly to op channel
Fixed: Passwords list not showing in server gui
Fixed: Make /vip actually work
Improved: Commands that are designed to only be used in game (e.g. /z) can no longer be used by IRC controllers.
Improved: More commands use different colours for syntax in /help
Improved: More files support writing/reading code page 437 characters
Improved: More saving data methods are threadsafe, minimising random data loss/corruption
Improved: /help for /newlvl
Improved: 'X is not a valid player/level' name messages are consistent
Removed: /click, old behaviour is now integrated into /mark
Removed: Separate /topfive and /topten, now just alias for /top
Removed: /reveal, now part of /reload with extra command permissions

v 1.8.7.2
Added: Review requests appear on IRC op channel.
Added: Can toggle whether player titles are shown on IRC.
Fixed: /undo not working from console.
Fixed: /cut not working if number of non-air blocks was in draw limit, but volume of copy area was greater than draw limit.
Fixed: /outline now works with custom blocks.
Fixed: /jail and /xjail actually work.
Fixed: IRC bot not joining registered channels due to joining them before server indicates the bot is authenticated.
Fixed: Double disconnection messages.
Fixed: /paste not working properly when paste origin was outside map.
Improved: Player position updates are now bulk grouped and sent as one packet, reducing bandwidth usage.
Improved: /banx now IP bans again.
Improved: /spin now accepts 180/270/-90/-180/-270 angles.
Improved: /whois is now nicer, also shows idle time.
Improved: Rotation is preserved when going to a portal in another map.
Improved: /baninfo shows if IP ban, also last ban/unban reason.
Improved: Can now partially match unloaded map names in commands.
Improved: /resetbot now also uses new irc server/port if it has changed.
Improved: /help for some methods, now also prints aliases.
Improved: Use faster pinvoke method, reduces memory allocation and time to save BlockDB.
Removed: /serverreport and /pcount, now part of /serverinfo.
Removed: /deltemprank, /temprankinfo, /tempranklist, now part of /temprank.
Removed: xcolor/xnick/xtitle/xtcolor/xmodel and make them alias to their actual commands, with the original commands now using an extra permission to affect bots and other players.
Removed: /promote and /demote, now alias to /setrank +up and /setrank -down.
Removed: /staff and /mods, just use /devs
Removed: Global chat.

v 1.8.7.1
- Added: /cmdset now allows you to allow/disallow specific ranks.
- Added: /help <cmd> now uses more concise format, also lists specifically allowed/disallowed ranks.
- Fixed: /newlvl mountains not working, /whois not showing days component.
- Improved: Now IRC replaces %S with reset signal (instead of separate %r), so looks better on most clients.
- Improved: Less timer usage, timers properly cleaned up.

v 1.8.7.0
- Added: /infoswap.
- Added: Tab list separately handled from in-game entities, allowing for a server-wise tab list.
- Added: Cloudy (perlin noise) brush like fcraft.
- Added: /main <level> to set the main level from ingame.
- Added: Allow generating any size divisible by 16, not just powers of two divisible by 16.
- Added: Actual /sphere command.
- Added: /hide persists across sessions.
- Added: /Triangle draw operation.
- Added: Configuring weather speed, cloud speed, and weather fade/falloff rate.
- Added: /where to show a player's position and orientation.
- Fixed: /explode me not working.
- Fixed: 'is afk' always showing in /whois.
- Fixed: If older backups directories were missing, existing backup directories are overwritten.
- Fixed: /compload for visual basic commands.
- Fixed: tpaccept/tpdeny not working.
- Fixed: /botremove not working.
- Fixed: /mi env not working on loaded levels.
- Improved: /about now shows the 'real' custom block id, not just ID of custom_block.
- Improved: Reduced logging information to main console window, shown in logs-->sytstem instead.
- Improved: /torus now draws like fcraft /torus.
- Improved: outline/copy cut/rainbow/hollow are now draw ops, allowing them to be undone/redone.
- Improved: When using only /copy, air blocks (Since not pasted) do not count towards draw limit.
- Improved: More commands now have the fCraft command names/aliases as aliases too.
- Improved: Now uses the same block names as classicube/classicalsharp clients.
- Improved: /help commands split into separate /commands, which can use name and rank sorting.
- Improved: /host combined into /sinfo, /sinfo simplified.
- Improved: IRC bot now tries to reclaim its normal nick upon reconnection.
- Improved: Map tab redesigned to be more visually appealing.
- Removed: /ban #name and /uban name, just use /xban name.

v 1.8.6.0
- Fixed: /award not working when neither 'give' nor 'take' is used.
- Added: Allow customising infect messages for zombie survival.
- Improved: Hidden players still show to players of same rank (and above) as in-game entities.
- Added: Revive and invisibility potions for zombie survival.
- Added: pervisit whitelist and blacklist
- Improved: /help now shows more useful info for physics blocks. (Thanks Peteys93)
- Improved: whois/whowas more concise, and is now one shared command.
- Improved: Better method of scrolling chat in gui, faster and incurs less memory allocations.
- Improved: /mi split up into /mi, /mi perms, and /mi env.
- Fixed: Can now /unban partially matched online banned players.
- Fixed: /tempban twice on same name creating new tempban instead of updating old.
- Improved: Skins, bots, and models now persist between sessions
- Fixed: /server reload wiping command permissions.
- Removed: /xspawn as it was pretty much pointlesss
- Improved: /freeze now persists across sessions
- Fixed: 'slap', 'banip' in players tab in server gui crashing the server.
- Improved: /help botai, also added /botai info [name].
- Improved: /whois now shows when a player is afk.
- Fixed: /fill not working when held block same as existing block.
- Added: /os map achat and /os map restore
- Fixed: /me and /eat not working properly when 'roleplay' / 'level only' chat is used.
- Added: /os map add now sets perbuild to the min rank that can use /os, or the rank specified in the 'misc --> extra' tab.
- Improved: Logs now grouped under one tab.

v 1.8.5.0
- More work on zombie survival.
- /mark works properly when you are outside the map.
- /clones uses proper casing of names, and shows which ones are banned.
- /os env - can also change maxfog and cloudsheight
- Modularise block data and block physics internally. (Not yet configurable)
- /tree should not overwrite existing blocks.
- Made various messages more consistent.
- Fixed /restore not copying custom blocks.
- /texture now warns if url is > 64 characters, and also if you use a non-existent scope.
- Fixed /os map guns throwing a NullReferenceException.
- Optimised /rs rainbow to send block updates more efficiently.
- Optimised block physics to use packed Int32 instead of strings, and \replace
-    classes with structs. (Less pressure on GC)
- Fixed /queue not working from console.
- Allow providing a reason for /tempbans.
- Fix being unable to use some commands while hidden.
- /undo and /redo now behave like fCraft when not given arguments. (undo/redo last drawop)
- Fix /fly not working when your X or Z coordinate is 0.
- Added /showqueue command for zombie survival.
- /help for a command now shows its additional permissions (if any)
- Added /skin to allow changing skins of players and bots.
- Rewritten gui to be nicer. (Much thanks to UclCommander)
- Initial implementation of ExtPlayerList, so players are grouped separately from bots.
- Command aliases are now less hardcoded, add fCraft aliases.
- Show command aliases in their respective /help command.
- Fix /unflood reloading the map 8 times.
- 'seed' for flatgrass map type specifies the grass level.
- Don't call ScrollToEnd() twice, makes gui slightly more responsive.
- Can show rank prefixes in chat.
- Add /eat command.
- Optimise map generation to be slightly faster.
- Fix /env preset not showing changes for all players.
- Show player's title in less places to reduce visual clutter. 

v 1.8.4.0
- Fixed /resetpass not working at all.
- Show a warning to outdated ClassicalSharp clients, suggesting they update.
- More work on zombie survival and other game related code.
- /hug now has more options (Thanks Goodlyay)
- Added an /undoarea command to only undo players in a specific area.
- Optimised undo files to use even less disk space.
- /tree and /draw are now more optimised and implement a DrawOp, so can be used with brushes.
- Fixed /report only working with a one word report.
- /place, /click, and /mark now clamp coordinates outside the map properly.

v 1.8.3.0
- Added brushes system similar to fCraft.
- Added support for importing .fcm files from fCraft/ProCraft.
- Significantly optimised physics and /undo responsiveness.
- Many changes to reduce memory usage.
- Made most commands that involve querying the database case insensitive.
- More commands now show an appropriate message if the input name matches multiple online players.
- /paste now can take an optional list of blocks to only paste, or alternatively an optional list of blocks to not paste.
- Added a torus draw operation.
- Cleaned up the economy code. Now separated into /buy, /store, and /eco setup.
- /tempban can be used with offline players.
- More work on zombie survival.
- Noise map generators now use water and sand. (Thanks megalomaniactom)
- Added an 8ball command. (Thanks PatchTest)

v1.8.2.0
- Fix a critical bug with leaving a level as the only player and then rejoining
  the level would result in you being re-added to the level which was then unloaded
  due to the BlockDB not having finished saving before you rejoined,
  thus causing draw commands to not work and block updates to not be saved.
- Can import .mcf files when placed in /extra/import directory.
- Removed /scinema and /pcinema.
- Fix /ignore not properly persisting between sessions.
- Added noise generator for new levels. (thanks megalomaniactom)
- /limit can now change more variables (rank undo limit, reload threshold 
  for drawing commands, physics undo max entries)

v1.8.1.0
- Fix 'blocks modified' not being updated in certain conditions.
- Can set max number of overseer maps per rank through server properties.
- Make ban/ranking commands store reasons and show them when used.
- Fix some /spin modes not working properly.
- Implement CPE TextColors extension. (ccols command)
- Fix /explode exploding on player's level, not the target's level.
- Fix /levels and /unloaded not working in console.
- Added per-level block definitions with the /lb command.
- /aka no longer reloads the map. /reload without parameters will do that instead.
- Fix /clearblockchanges not working on personal realms.
- Allow /pe to modify online players.
- IRC commands can now be used via PM, assuming the user is an IRC controller.
- Implement BlockDefinitionsExt version 2.
- Reduction in memory usage for physics checks, undo/redo for players and level, and in the /fill command.
- Optimise BlockDB saving, now only takes 1/3 of time it would take previously.
- Cleanup countdown and allow generating maps of any size.
- Fix /cmdbid [num] printing all bindings, instead of only that specific binding.
- Readd rainbow and explode block physics for /restartphysics.
- Fix levels not being saved when only modification to the world was a draw command > 10,000 blocks.

v1.8.0.0
- Fixed /undo from console and IRC not doing anything after restart.
- /texture with a scope without a url will output the current url for that scope.
- Fixed not being able to whisper from console.
- Fixed /portal show not working.
- Fixed 'survival' mode not working properly.
- Implemented EnvMapAppearance version 2, allowing usage of .zip texture packs, changing of cloud height, and limiting to a max fog distance.
- Fixed cases where some IRC colour codes were not being converted.
- Fixed code page 437 characters not working with IRC.
- Add 'buildable' and 'deleteable' properties to maps, allowing building/deleting to be disabled client side.
- Fixed IRC announcing secondary disconnect of hidden players.
- Added /pclients command which outputs which clients the players are using.
- Implemented BlockDefinitions, with a /gb command to go with it.
- Removed 'GrieferStone' and old 'Anti-tunneling' code.
- Fix guns not being disabled on maps that didn't allow guns.
- Implement a new undo binary file format that is much more efficient space and parsing wise.
- Removed /quick.
- Removed the old and broken translation stuff.
- Fixed some .x IRC commands crashing the server.
- Fixed /players <rankname> not working.
- Fixed global chat not working.
- Implemented CPE LongerMessages extension.
- Added /reach, allowing players to place/delete blocks further away.
- Removed /megaboid, removed old MCForge protection code.
- Fixed /spin not working on recent mono versions.
- Optimised /copy and /paste to be much more memory efficient.
- Created /tpa and /hug commands.
- Implemented CPE CPFull437 extension, allowing usage of all code page 437 characters in chat, commands, and messages.
- Begun work on BlockDefinitions.
- Updated help for /env to be more visually nice.
- DisplayName is used in most places instead of name.
- Fixed some cases of hidden players being revealed.
- Added /mark command that 'marks' the current position as a coordinate for selections/cuboids etc.
- Added /os block, unblock, kickall, kick, and blacklist.
- /ranks show ranks logs for a player.
- Added /promote and /demote which also show rank reasons.
- Prevent hidden players interacting with killer blocks.
- Added an 'empty' map generation type.
- Prevent slapping of hidden players.
- Fix /freeze not working with console.
- Added /xmodel.
v1.7.3.0
- Show env properties in /mapinfo.
- Add more os commands: weather, env, texture, motd, pervisit, allowguns
- Cannot set pervisit to higher than own rank.
- Reintroduced emotes.
- Fixed model not changing your own player model until reload.
- Removed Global Chat banlist update.
- Removed ability to change global change nick.
- No message causes current level to be used for /unload.
- Show level texture in /mapinfo, fix level.properties not saving.
- Created a new /help menu layout.
- Fixed /scinema error.
- Created /xnick, /xtitle, /xtcolor, /xcolor.
- Made warnings visible in IRC/GUI.
- Temp fix for MCGalaxy-protection-levl.
- Use /tcolor (or normal color if no title color) for both brakcers in player title.
- Adminchat should be turned on when using /xhide.
- Hidden players should not be announced as AFK.
- prevent /hackrank being used to spam.
v1.7.0.0
- Add an api for localhost.
- Made /reloadcontrollers, not exposed though.
- Fix commands not working on console.
- Allow saving own map with /os map save.
- Fixed /env save issue.

v1.6.0.0
- Added /quit.
- Added /env.
v1.5.1.2
- Fix IRC commands and colors.
v1.5.0.7
 - IRC color codes supported.
 - /whonick added.
 - Implemented EnvMapAppearance.
v1.0.3.1
 - Fixed aliases (hopefully)
v1.0.0.2
 - Fixed updating
v1.0.0.1
 - Fixed /whois showing your nick instead of the player's
 - Fixed GUI stuff
v1.0.0.0
 - MCLawl Custom commands may now be used
 - /inv is the new shorthand for /Invincible
 - Fixed Updater
