{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.styracosaurus.general": {
			"initial_state": "default",
			"states": {
				"default": {
					"animations": [
						{
							"baby_transform" : "query.is_baby"
						},
						{
							"sit" : "query.is_sitting && !query.is_sleeping"
						},
						{
							"the_rack" : "query.can_fly"
						},
						{
							"attack" : "variable.attack_time > 0"
						},
						{
							"aoeattack" : "query.is_roaring"
						},
						{
							"sad" : "query.can_climb"
						},
						"setup"
					]
				}
			}
		},
		"controller.animation.styracosaurus.move": {
			"initial_state": "idle",
			"states": {
				"idle": {
					"animations": [
						"idle"
					],
					"transitions": [
						{
							"moving": "variable.moving"
						}
					],
					"blend_transition": 0.5
				},
				"moving": {
					"animations": [
						{
							"charging" : "!query.has_rider && query.has_target"
						},
						{
							"walk" : "!query.has_rider && !query.has_target"
						},
						{
							"charging_mounted" : "query.can_power_jump"
						},
						{
							"walk_mounted" : "query.has_rider && !query.can_power_jump"
						}
					],
					"transitions": [
						{
							"idle": "!variable.moving || query.is_playing_dead"
						}
					],
					"blend_transition": 0.5
				}
			}
		}
	}
}