{
	"format_version": "1.8.0",
	"animations": {
		"animation.marlin.flop": {
			"loop": true,
			"bones": {
				"body": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*2.0", "variable.zrot"]
				},
				"head": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*4.0", 0]
				},
				"tailfin": {
					"rotation": [0, "math.cos(variable.animationamountblend*45.0)*-25.75", 0]
				}
			}
		},
		"animation.marlin.swim": {
			"loop": true,
			"bones": {
				"body": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*2.0", 0]
				},
				"head": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*4.0", 0]
				},
				"tailfin": {
					"rotation": [0, "math.cos(variable.animationamountblend*30.0)*-25.75", 0]
				}
			}
		}
	}
}