{
    "format_version": "1.10.0",
    "animation_controllers": {
        "controller.animation.npc.root": {
            "initial_state": "idle",
            "states": {
                "idle": {
                    "animations": ["idle"],
                    "blend_transition": 0.3,
                    "transitions": [
                        {"walk": "q.ground_speed > 0.0"},
                        {"action": "q.is_sheared"}
                    ]
                },
                "walk": {
                    "blend_transition": 0.3,
                    "transitions": [
                        {"idle": "q.ground_speed <= 0.0"},
                        {"action": "q.is_sheared"}
                    ],
                    "animations": ["walk"]
                },
                "action": {
                    "blend_transition": 0.3,
                    "transitions": [{"idle.tran": "q.all_animations_finished"}],
                    "animations": ["action"]
                },
                "idle.tran": {
                    "blend_transition": 0.3,
                    "transitions": [{"idle": "!q.is_sheared"}],
                    "animations": ["idle"]
                }
            }
        },
        "controller.animation.npc.nav": {
            "initial_state": "idle",
            "states": {
                "idle": {
                    "animations": ["idle"],
                    "blend_transition": 0.3,
                    "transitions": [
                        {"walk": "q.ground_speed > 0.0"}
                    ]
                },
                "walk": {
                    "blend_transition": 0.3,
                    "transitions": [
                        {"idle": "q.ground_speed <= 0.0"}
                    ],
                    "animations": ["walk"]
                }
            }
        },
        "controller.animation.npc.action": {
            "initial_state": "idle",
            "states": {
                "idle": {
                    "blend_transition": 0.3,
                    "transitions": [
                        {"action": "q.is_sheared"}
                    ]
                },
                "action": {
                    "blend_transition": 0.3,
                    "transitions": [{"idle.tran": "q.all_animations_finished"}],
                    "animations": ["action"]
                },
                "idle.tran": {
                    "blend_transition": 0.3,
                    "transitions": [{"idle": "!q.is_sheared"}],
                    "animations": ["idle"]
                }
            }
        }
    }
}