Nico's Item Expansion

[Version: 1.9.10]
          "New Additional & Changes"
GENERAL:
- Updated for compatibility with Minecraft version 1.20.80.
- Added a subpack for scripting events.
- Added the recipe unlocking for custom block and custom items.

BLOCKS:
- Activated Artifacture Table will no longer be able to be mined using a tool with silk touch enchantment; it will now always drop an inactive version of the table when it mine.
- Spore Pots particles will no longer phase through tinted glass, lava, and portals. And reduced the amount of particles they emit.
- Fixed the Enchanted Spore Pot, will now randomly spawn the enchanted dust instead of emerald powder.
- Fixed the rotten flesh bug in the evaporator with rotten flesh, where putting out the rotten flesh in the evaporator spawned a dozen amounts of rotten flesh.

ITEMS:
- Fixed the food effects for not applied after consuming the food or drinks.
- Fixed the magic staff usage.
- Powder Staff - Increased the projectiles velocity underwater.
- Fixed the copper sword for being able to dig fast the soil blocks instead of leaves, bamboo, and cobwebs.
- Fixed the the drop of bamboo tumbler with berry juice.

TECHNICAL:
- Artifacture table will now use a singular block instead of a separated version of the block for active and inactive versions.


          "On scripting events only!"
GENERAL:
- All the custom blocks and custom item function events are now run by scripting.

VANILLA FEATURES:
- Stripped wood can now be restored into barked wood using bone meal.
- Iron Door and Iron Trapdoor can be opened when players interact with a redstone torch on them.

ITEMS:
- Improved item durability damage caculation. Using an item in an inappropriate way will now increase the durability damage.
- Copper shovel can now be used to create a dirt path on dirt, coarse dirt, rooted dirt, podzol, and mycelium. It can now also be used to remove the snow layers by interacting with them. And it can also extinguish a campfire.
- Club Weapons - will now have a 15% chance to knockback your target when you use them as your melee weapon.
- Dripstone Club - will now have a 5% chance to give an extra 2 damage to your target when you use it as your melee weapon.
- Magma Club - will now have a 5% chance to inflict a 2-second fire effect on your target when you use it as your melee weapon.
- Magic Staff will now take 3 durability damage when you use them as a melee weapon.
- Blazing Staff - Using the blazing staff as a melee weapon, the target will now be set on fire for 4 seconds.
- Blazing Staff - Using it as your melee weapon may now no longer apply damage to Blaze and only apply 1 damage to other fire-type mobs.
- Staff of the Sea - Using it as your melee weapon will now have an extra 3 damage toward enderman & any fire-type mobs. And it can now also extinguish a mob that is currently on fire.
- Staff of the Sea - will now clear a cooldown when you use it and you are not in the water.
- Powder Staff - will now clear a cooldown when you use it and you don't have any powder materials in your offhand.

Known Issues:
- Potion can be fill the Empty Jar or the Jar of Water (Half), and turn them into water.
- Custom axe doesn't make a sound when stripping wood.
- Magic Staffs no longer play the swing animation when you use them.

